330°

Braid creator: Sony take more risks than MS with indie games

The creator of XBLA smash Braid has claimed that most Xbox Live Indie Games are "not very good" - and that Sony is less "conservative" than Microsoft when it comes to approving titles for PSN.

Read Full Story >>
computerandvideogames.com
Iamback4885d ago

Ok this is true and all but why was Braid first released on 360? This is question to them.

NewMonday4885d ago

"Although Blow said that Braid was released during a 'big time of optimism' for indie devs with games on XBLA - a year which also saw the release of Trials HD and Shadow Complex - he now believes 'the majority of games released on XBLA recently, most of them tank, they lose money' "

What changed now?

Masamori Sumimura4885d ago (Edited 4885d ago )

nobody cared about braid that's why he's complaining.

TrialsHD , splosion man , comc jumper, shadow complex , limbo , blade kitten and Dead rising 2 all have sold greatly.

whenever you decide to make games exclusive to one console you lose potential money.

mrv3214885d ago

'TrialsHD , splosion man , comc jumper, shadow complex and Dead rising 2 all have sold greatly. '

Trials HD isn't too much of an indie game, it's made by a small company, but one that knows it's market pretty well.

Splosion Man and Comic jumper are indie.

BUT... SHADOW COMPLEX and Dead Rising Case Zero could not be further from indie, both with huge support from Epic and Capcom, it'd be like calling Gears of War and Resident Evil 'indie'

The problem I see is over saturation.

StanLee4885d ago

Games like Super Meat Boy and Limbo has seen great success on XBox 360 and aren't really "indie" games. Indie games like Halfbrick Echoes, Lumi and Breeze are really indie successes from XBL Indie Games. Sony may take more risks but XBL is still the biggest platform for success even Blow knows that.

Active Reload4885d ago

I remember him being frustrated with MS because they were weary of him asking for $1 million to cover everything to get the game to the masses. If I find time I'll search further for that interview.

RedDragan4885d ago

@StanLee

And you know Live is better for indie games.... how exactly?

UnwanteDreamz4885d ago

@ StanLee

I can think of a few interviews where actual devs disagree with you so I would venture to say that your statement is true or false depending on who you speak with. I guess that makes your statement an opinion.

Theonik4885d ago (Edited 4885d ago )

"TrialsHD , splosion man , comc jumper, shadow complex , limbo , blade kitten and Dead rising 2 all have sold greatly."

Totally explains why the team that made blade Kitten got fired. Besides most of the games you mentioned aren't indie titles. Now blow actually has a point here nowadays Xbla has too much competition to the point that the market is saturated and only a handful of games do really well but the ones that do do so big time as XBLA is a large market. Problem is in getting your game "out there" but for indie devs it's difficult.

+ Show (4) more repliesLast reply 4885d ago
rrw4885d ago (Edited 4885d ago )

Because it easier to develop on xbox than ps3.

probably because of this PSN have more quality product since they develop much more serious than live counter part.

gillri4885d ago

Braid = one of the best games ever made

TheMART4885d ago

Not only with its indy games, also with the big IP's they do.

MS turned down on LittleBigPlanet when they got it handed on a silver plate by Media Molecule. Because of that decision I had to buy a POS3. Damn you MS.

LBP2 USA Collectors edition coming my way in little more than 3 weeks w00t w00t

But its truth, same reason Joe Danger launched on PS3, while the 360 version was already made also but hasn't released yet.

mrv3214885d ago

Microsoft turned down LBP because they don't want to pay for XBL and the cost LBP will cause.

GoldPS34885d ago

I didn't know LBP was gonna be on 360. You'll learn something new every day lol. MS strewed up on this one.

ThatIrishGamer4885d ago

LBP wouldn't have been has huge on 360 as XBOX gamers are the most closed minded of all the current gen systems.

LBP would be too different for them to grasp. First of all there's no real weapons in the game - that might give them seizures.

knowledge4lfe4885d ago

theMART is there a reason you call it a POS3?? whats so great about the 360.i wanted gears of war so i had to buy an xbox 3shitty.(see what i did there)? i guess you enjoy pissing away money for xbox live, a total joke by the way, rrod and e74 error break downs. with no 1st party support and if it wasnt for all the money they threw at companies n advertisement a like, it would be considered a joke. but please explain why its a POS3.PLEASE

dinkeldinkse4885d ago

TheMart used to be the biggest 360 fanboy on this site. I am glad to see that he is not given up on saying fanboyish things.

Danja4885d ago

Im actually surprised to see that he is still commenting him and bladestar were the biggest fanboys back in the day ..

on topic MS seems to not really care about indie games but more so in trying to get popular arcade games from the past on xbla
..

Flashwave_UK4885d ago

loool lbp on 360 with the ugly ass cover case hahaha

Stationfan4885d ago

Very true, one of the reasons that it went to ps3 was because of Live. While it's seamless it also has it cons one of them is the restrictions placed with user created dlc.

While psn lacks a integrated system its loose infrastructure is also a pro because it opens itself up to the play create genre, like modnation racers, Lbp, and maybe in the future who knows maybe Fps were you can rearrange the maps and create your own choke points from already pre made maps. But you arrange them how you want.

So I guess psn has the upper hand on live in this aspect

Thoreau4885d ago

pos3, is that what you think about......i was going to give you a bub, but i cannot.....

+ Show (3) more repliesLast reply 4885d ago
Acquiescence4885d ago

We all knew this already though, didn't we?

TenSteps4885d ago (Edited 4885d ago )

*looks at Q-games and thatGameCompany*

Yup those two justify the statement imo

EVO-OM3GA4885d ago

Hmmmm interesting when you look at both the PSN and Live releases you would see far more indies on live than you would on PSN but oh well..

TroyAndAbed4885d ago

1. Live has been out longer.
2. Live has a platform for developers to make their own games.

Sony is still much more willing to let a developer release a game on the platform. They also like to ensure quality from that developer...helping them along the way, if need be.

EVO-OM3GA4885d ago

1. Live has been around longer, Sony has been around longer than MS so shouldnt they be pushing MS to up there game on the Software front like there doing with there hardware.
2.Your right about that, but is that a bad thing?

Sony ensures quality from there developers, sorry but what makes you suggest MS dont, how many Live titles have you played?

Jdoki4885d ago

@EVO

I would say it's quality vs quantity. Both platforms have great titles, but I prefer the stuff on PSN.

And if we are arguing the quantity angle - I'd say Steam kicks both PSN and XBLA's backsides. And at the moment they have some great offers on Indie game packs.

EVO-OM3GA4885d ago

I agree with thte statement of Quality over Quantity but as of the end of 2010 all I have heard is PS3 users go on about the number of games there getting 2011, no one has played any of them aside from betas but they all believe they will all be quality thats complete bullshit and everyone knows it, some will get good reviews others wont, they will be compared to the previous versions and be rated on the good the bad and the stupid as all games are and we all know for a fact they wont all sell amazing numbers (and yes sales matters when your spending 20-40mil to develop games).

My point about live is alot of games on there are good, there different I think you find theres a more diverse lineup every month on live and each game is unique.

I dont use steam not a PC gamer so i cannot comment

Rage_S904885d ago

you obviously didnt read the article it gives you the reason in it

Show all comments (52)
160°

OG Xbox Live Replacement 'Insignia' Continues To Grow With 11 New Supported Games

Online multiplayer is back for 11 more games thanks to Insignia's XBL 1.0 replacement service running on Original Xbox consoles and the Xemu emulator on PC. Multiplayer, voice chat, leaderboards, etc. have been a monthly addition for many games from Xbox's past library thank to the team at Insignia.live! The 11 new games are now playable online once again after 13+ years.

Read Full Story >>
purexbox.com
XiNatsuDragnel420d ago

Yes yes now bring x360 xbox live then we're golden for life.

Asplundh418d ago

?? Xbox 360 servers are still online, they haven't been taken down yet.

XiNatsuDragnel418d ago

Nah they will be tho look at rscs3 they have psn made in there emulator why not xenia bro?

Blashted418d ago

Service still in beta form, sign up/player counts here: https://insignia.live/

slayereddy418d ago (Edited 418d ago )

Booo!! I was hoping that was Rainbow Six: Black Arrow...Boo!! again. I thought this coming to Xbox. I don't even read it I was so excited.

190°

The Most Famous Video Games Made By Only One Person

BLG writes: "Do you know any famous games made by one person? Well, we’re here to educate you on some of the best one-man projects out there."

Read Full Story >>
bosslevelgamer.com
franwex710d ago (Edited 710d ago )

Nice list.

I’ll add 9th Dawn III to that list. Great game made by one person.

Always Sometimes Monster is made by two people technically, but let’s do an honorable mention.

NecrumOddBoy710d ago

I’d add HABROXIA 1 & 2 on here as well. Berry does pixel wonders with the Game Maker engine.

710d ago Replies(1)
ABizzel1710d ago

Technically speaking Minecraft should have been on the list. But it's nice to see these single devs thrive.

Rebel_Scum710d ago

Some of these arent exactly “made by one man”

Looking at you Braid and Fez.

AmUnRa709d ago

Theyr is no game made by one man. Theyr is always a team of developers behind them.
However there is always someone who comes up with the idea of a game.
When i would give an example of one man with that idea for me its Hideo Kojima....

LabRat709d ago (Edited 709d ago )

No there are certainly games made by 1 person, start to finish. Maybe after it launches and becomes a big enough success the 1 person will reach out for help maintaining it or updating, but games have been made by 1 person.

Unless of course you are being insanely nit-picky and trying to claim "the engine they used was made by Unity" or "the assets they put in were made by someone else"

Show all comments (10)
410°

Xbox Live Gold Subscribers Can Claim These Three Additional Free Games

Microsoft is offering three additional free games for all Xbox Live Gold subscribers in addition to the regular lineup of games this month.

Read Full Story >>
novicegamerguides.com
darthv72737d ago

Joe Danger is hella fun. Nice bonus from GwG.

deleted737d ago

I enjoyed Joe Danger back in the day, it's pretty fun. What's amazing is how Hello Games went from a few of these rather simple games to the ultra-ambitious No Man's Sky!

737d ago Replies(1)
Orchard737d ago

I would love a sequel to JD - although I do realize that Hello Games have kinda grown beyond that scope of game.

Godmars290737d ago

And still the contradiction of getting something for "free" from a service you pay for continues.

CrimsonWing69737d ago

But isn’t the service for online multiplayer? So, technically it’s “free games” included with your online subscription? I mean, what was the point of Xbox Live? To get free games?

Godmars290737d ago

Only, after they tried doubling the price of another online service, some similar nonsense, isn't Xbox online multiplayer suppose to be free?

darthv72737d ago

"isn't Xbox online multiplayer suppose to be free?" No, it was always been a paid premium on console. The free games was not related to the rumored price hike. They were giving them away long before that.

If there was a service for free online multiplayer on console, it was PSN. Until the PS4 came out.

Jericho1337737d ago

How would you have worded it then? I’d say ‘subscribers claiming free games’ is about as clear as it gets.

Godmars290737d ago

"As part of", "In addition to", "As an extra bonus". Anything better than, "Get this with no strings attached or requirements" which is what "free" implies.

Jericho1337736d ago

That’s like saying ‘buy one get one free’ doesn’t apply because it’s not technically ‘free’. Stop trying to find a problem with something when there isn’t one.

gangsta_red737d ago

** "Get this with no strings attached or requirements" which is what "free" implies.**

No, it actually doesn't, it's just like when you get a free refill of soda after you purchased your first cup.

I think we are well enough into these console gens to stop bringing up this tired argument

CrimsonWing69737d ago

You always had to pay for Xbox Live to
play online multiplayer… this was the case way back during the original Xbox when it was released.

I don’t understand what you’re hung up about when plenty of subscription services give free things as a perk or benefit to a user who subscribes to a service.

Hell, Nintendo Power gave me a “Free” Strategy Guide of my choosing for paying for their magazine subscription way back in the day.

You’re getting the games that you’d need to pay for regardless of the subscription for free, bottom-line. The service you’re paying for is the online multiplayer service Xbox Live. You aren’t paying for Xbox Live and paying for the game you were handed out for free, you’re still just paying for the online service and nothing more. Hence, why the game in itself is free for Xbox Live subscribers.

sinspirit737d ago

It was originally just for online access. It had updated and began monthly game releases to compete with PS Plus. Monthly games have been a part of Live for many years. It is more recently that the releases are getting worse and worse.

Godmars290737d ago

Its been a majoritively dismissed point as DLC, MTs and now subscriptions became things. Failed protest against policies meant ultimately to strip consumers of ownership rights over media in general.

Still, may as well keep pointing it out.

sinspirit736d ago (Edited 736d ago )

@Godmars290

I guess people are just missing the point. And, now we got people thinking Live is still just an online sub and games are a generous inclusion like it's not a feature of the paid service lol.

Live officially on Microsofts site lists, "Free games every month. Now that’s Gold.
Get 2 free games a month, including backward compatible Xbox 360 games".

But, many are starting to say that Live payment is still just for the online access. Which, if that's what they're believing then I'm worried about why they'd pay just for online access. Paying for it back in the day was already a ripoff since they didn't even host dedicated servers to ensure the best quality connection. You'd pay for it just to host it on the internet provider that you also pay for lol.

I do think it's great to offer extra games on top of the existing ones. However, Live has repeatedly offered very lacking games, has listed the same games more than once, and even listed the same game two months in a row one time. They need to have a solid consistent history of delivering quality monthly releases.

traumadisaster736d ago

And still the contradiction of bringing up a decade old tired complaint knowing we’ve all moved in but you. We all agree it would better if the author was accurate but this argument is so old now, move on.

+ Show (3) more repliesLast reply 736d ago
Father__Merrin736d ago

https://www.xbox.com/ja-jp/...

I've just redeemed knights quest needs GP/gold membership etc

736d ago