80°

Piercing the Kinect and Move smoke screen

With Kinect and Move advertising in full swing, how far can the company line carry these two devices?

Caligula4882d ago

The Kinect damn near dislocated my shoulder....

choadley4882d ago

The guy in the video did better standing still than I did trying to control the car at a Bose store. Kinect Adventures seemed to follow my movements fairly accurately though.

tigertom534882d ago

Kinect Is a blast to pull out for a good full body work out...

JamesDeRosa4882d ago

I can't seem to muster any interest in either device.

Dragon_Hiko4882d ago (Edited 4882d ago )

This Author doesn't know what the hell he's talking about. The question is whether Microsoft's 500 million in advertising will stack up to Sony's word of mouth advertising. Difference is one didn't cost 500 million!!

Now, regardless of the fact that both devices JUST LAUNCHED and both have already sold into the millions. (Or shipped, I don't give a fuck if it's shipped or sold, because shipped will very quickly be sold!! DUH!!! The stores ORDER the devices based on DEMAND!) That goes for Microsoft and Sony.

As with any device...it's not the advertising push, but quality of software that will ultimately spell the success or doom of these devices..........so regardless this article is a major fail.

gamingdroid4882d ago (Edited 4882d ago )

You know there are a few things here:

1. Have you heard of overestimating demand? Yeah, it happens to retailers frequently and they subsequently end up clearance it out and stop re-stocking it.

2. Not putting in your weight behind your product, might just mean you are screwing your customers over because it won't have the necessary momentum to carry the platform forward with support from third party developers.

I'm just saying, there is more than one way to look at things!

BrianG4882d ago

I like your style, looking at things from multiple perspectives. I try to do the same as much as possible.

But I still believe the devices are selling in good demand. Also I have been seeing more ads for Move, so Sony is putting some "weight" behind their product now, would've paid off for them earlier to.

But one of the struggles with Move is showing why its better than Wii. Of course us gamers know the difference because we play games. But the ads would have to convince those that don't know why it is better.
Kinect is an easier sell from that view point because it appears newer. I would def put my money behind Kinect if I was working at MS. Regardless of how I feel about the product.

Dragon_Hiko4882d ago

1-Yes I have heard of over estimating demand. But I do not think it's being applied here. Do you see any clearance move sales going on? No.

2-Sony is putting just as much behind Move as they did the ps3. Look at the exclusive line up for 2011 and tell me where the 'momentum' is. Is 'screwing' your customers giving them the games they want...or giving them a device instead of exclusive content? Can you imagine what that 500 million could have created for exclusive first party content? Oh wait...whats important is how many sales Kinect/Xbox has, which is what that 500 million directly translates too.

As always...I will take game quality. It might take a few years for a quality game to be made but...you know I get more satisfaction from waiting for a few years for an amazing game...than knowing a bunch of other people have same device I have.

Raoh4882d ago

your both right, we sort of have to wait to see how it plays out.

sony doesnt have the marketing budget of microsoft. but... do they really need it? what could sell more consoles and their games and accessories than a price drop.

microsofts 500 million in advertisement and ps3 price drop will probably yield the same results.

Show all comments (18)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

Read Full Story >>
culturedvultures.com
Knightofelemia828d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog828d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916828d ago (Edited 828d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

828d ago
CrimsonWing69828d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming827d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79827d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember827d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog828d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop828d ago (Edited 828d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog828d ago (Edited 828d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop827d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic827d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop827d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic826d ago (Edited 826d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 826d ago
Aloymetal827d ago (Edited 827d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic827d ago (Edited 827d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10828d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar828d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10828d ago

Sad but true that was pretty much it.

Kurt Russell827d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10827d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72827d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming828d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog827d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming827d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming828d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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