100°

Kinect is outselling Move, but for how long?

The next few months should provide some interesting insight into just how the motion control war will play itself out. Sony does have the PS3 exclusive Killzone 3 coming with full Move support and promises more new games will also allow for Move control as well as standard control options. As for Microsoft, the Kinect line-up is not so interesting in the coming months. Microsoft may have planned and executed a well thought out launch for Kinect, with a few compelling games, but the future of gaming on Kinect appears to be fairly bleak.

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drsnobby4898d ago

MS did a wonderful job selling kinect devices.now developers will look at this as an oportunity make games for kinect

omodis4204898d ago

But what kind of games and will they be good? The article states that Microsoft did a good job with launch, but makes the point of what will they do next?

dragonelite4898d ago

Kinect gets a lot of support next year

Project draco
Forza 4
project D
Haunted
Steel battalion(rumored to be a hybrid using kinect with controller)
And the other japanese core games

GfxPipeline4898d ago (Edited 4898d ago )

"The article states that Microsoft did a good job with launch"

Sony sold some 4.5 million Moves with very little marketing money.

Microsoft only sold some 2 million Kinect with a 500 million dollar advertising budget.

Someone has done well and it isn't Microsoft...

GenericUserName4898d ago

Still hanging on to Sony's shipped numbers huh? By the way, Microsoft confirmed that they SOLD 2.5 million kinect to CONSUMERS in 25 days.
Sony CONFIRMED they SHIPPED 4.1 million Moves to RETAILERS in 70 days. Not looking good when you consider the number of moves lying around on shelves and warehouses. At least we KNOW 2.5 million kinects are in homes. Not too sure how many Moves though.
I love how these articles evolve as kinect keeps jumping over every hurdle they hurl at it.
Kinect will fail to entice consumers-Kinect marketing starts and pre-orders start racking in.
Kinect fails because it has no core titles-TGS comes by and 5 kinect exclusive core games are announced.
Kinect won't meet 3 million MS projects by end of the year-Microsoft adjusts projections up by 2 million and kinect reaches 2.5 million in 25 days making it the fastest selling gadget.
Kinect is outselling Move but for how long. . .
Next up, Kinect has now sold over 3 times more units than move, but will Sports Champion with Move Plus change the tide?
Ps, could people at least reply as to why they are disagreeing with dragonelite's comment? Those games are a fact, can't deny em

tigertom534898d ago

you can look at software sales Kinect is destroying Move big time in that department...

tigertom534898d ago (Edited 4898d ago )

show me the move software sales compared to kinect if you disagree?

+ Show (2) more repliesLast reply 4898d ago
ApocalypseShadow4898d ago (Edited 4898d ago )

he says that sony is struggling to meet goals for software and hardware.i don't remember sony ever stating their goals anywhere on how many games they wanted to sell.and they have not reached the end of the year to show how many moves they sold.jumping the gun much?

secondly,if microsoft would have spent 500 million and kinect had not sold,it would have been shocking.500 million marketing dollars to sell CHIAPET would make that sell too.cha-cha-cha chia.

anyway,i'd rather put my money where a game company spends more on MAKING GAMES than spending it on MARKETING.and i'd rather trust my opinion and like minded gamers than to trust ellen,bieber and oprah.

also,who would YOU trust?:

COMPANY A:

has 20 plus 1st and 2nd parties cranking out hits,spends money making games for the WHOLE YEAR and not just the END of it,creating game engines,not worrying about sales of niche titles,show tech demonstrations of what could be and has been implemented into games,has a setup that allows controller or gesture control options,allows CURRENT games to implement optional play and free to play those games online.....

or

COMPANY B:

has what..5..6 developers under their wing but has shut down many other good developing houses,spends tons of money marketing a small amount of games,worries about the sales of those few titles when it's about expanding the industry and your catalog,has normal geeks making tech demonstrations but they themselves have produced none to show it's potential,has a setup that only allows new games to be made,but can't be used on CURRENT titles and relies too much on third parties that haven't done much but charge for content that could all fit on a disc....well.....a bluray disc really.and charges you to play those games online.....

the choice seems obvious who my money would go to.

dragonelite4898d ago

Didn't sony they wanted to sell 19 million ps at the end of this fiscal year.

BrianG4898d ago

I believe they mentioned 15 million PS3's for the current fiscal year. Which who knows, they could still do that.

And for Move if your referring to that, I don't remember seeing any sales goal. Just sales predictions from Patcher and others like him.

drsnobby4898d ago (Edited 4898d ago )

is all that matters at the end of the day.what good is exclusives if they dont move product.marketing is a companys best friend and $500 million payed off really well for MS.

AceofStaves4898d ago

For companies, sales matter most. But for us, as gamers, the exclusives - and the other titles - should be what matters most.

We cannot play sales, after all.

DJMarty4898d ago

@BrianG

I believe they mentioned 5 million MOVE's for the current fiscal year. Which looks doable since it's already sold shipped 4.5mill and sold thru 75% with bext part of 3.6 months to the end of current fiscal year.

drsnobby4898d ago

move did not sell 4.5 mill,more like they shipped 4.5 mill.

AceofStaves4898d ago

I love how the 'shipped vs. sold' argument is trotted out constantly, as if that makes a difference to the company.

If Sony shipped 4.5 million Moves, that means they sold those units to retailers, who bought those units in response to customer demand. Retail space is premium, especially at this time of the shopping year. Retailers wouldn't purchase product they didn't think would sell. No matter what some fans might wish to believe, Move has been successful. There aren't millions of Moves gathering dust on store shelves when that space could be taken by products that would sell.

If we want to parse things, Sony fans could just as easily say that, even though the 360's sold numbers are approximately 45 million, the install base is actually much smaller, considering how many units are repurchased because of hardware failures.

But in the end, neither technicality matters. The companies profit, and that's all they're concerned about.

killa_sam4898d ago

When I see a good title on the Kinect come out I might bite but with RE5, Sports Champion and Kung Fu Live and other good shooters coming to PS3 move makes more sense. The assult rifle looks amazing for the move and I am getting the Precision shot 3.

Kleptic4898d ago

i'm interested to see what happens with move and killzone 3...the potential is there, because the move is the only motion device accurate enough to do a fps properly, but there are still a lot of things up in the air about it...

SixZeroFour4898d ago

just curious...what did you think about the wii attachments like

http://www.thewiieffect.com...

http://www.digitalworldtoky...

did you think wii owners were wasting their money on attachments like these?

SpinalRemains1384898d ago

I think the sad truth of the matter is that Kinect basically must sell to 360 userbase because, well, that's really all there is. 360 future is wrapped up in the device; whereas SONY still has so much dev support and they're pumping out exclusives galore.

In short - SONY owners purchased their system to play games. The Move is an option.

- 360 owners purchased their system to play games. Kinect is now the sole direction and owners either jump on board or jump to SONY.

Active Reload4898d ago (Edited 4898d ago )

"I think the sad truth of the matter is that Kinect basically must sell to 360 userbase because, well, that's really all there is"

Wrong. Isn't it rather obvious that, for now, the marketing push has been towards the Wii crowd?

"360 future is wrapped up in the device; whereas SONY still has so much dev support and they're pumping out exclusives galore. In short - SONY owners purchased their system to play games. The Move is an option.

- 360 owners purchased their system to play games. Kinect is now the sole direction and owners either jump on board or jump to SONY."

I can agree with some of this. And I would agree more if my eyes were closed and also if Sony announced a price drop. Fact of the matter is, people aren't going to stop gaming on their 360, especially when preferences are involved. Examples would be, the exclusives, 3rd party games running and looking better on the 360 90% of the time and also the controller. But alas, we don't know what MS has hidden up their sleeves. But I'm sure whatever it is, it will release around the same time as the games from the PS3 lists that gets pulled out at least twice a day on N4g.

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar369d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor369d ago

Can’t wait for their next franchise

SullysCigar369d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg369d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149369d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138369d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim369d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC369d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138369d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle369d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76369d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 369d ago
REDGUM369d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730369d ago (Edited 369d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger369d ago

thank you fps lover, I'm with you

talocaca369d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy369d ago (Edited 369d ago )

Kinda wish they move on from Horizon tbh.

potatoseal369d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright369d ago

There were rumours that they were working on a Socom reboot.

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia842d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog841d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916841d ago (Edited 841d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

841d ago
CrimsonWing69841d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming841d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79841d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember841d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog841d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop841d ago (Edited 841d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog841d ago (Edited 841d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop841d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic840d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop840d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic840d ago (Edited 840d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 840d ago
Aloymetal841d ago (Edited 841d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic840d ago (Edited 840d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10841d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar841d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10841d ago

Sad but true that was pretty much it.

Kurt Russell841d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10841d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72841d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming841d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog841d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming841d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming841d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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