This comic strip has six panels. The first four are attached here. Follow the link below to view the fifth and sixth panels.
Follow the link below to view the last two panels...
Alex S. from Link-Cable writes: "When shopping for new video games you can often trust the name publisher or developer on the box to be an indication of the quality of the game. Names like Nintendo, Square Enix, Sony Interactive Entertainment, Capcom, Xbox Game Studios and Sega are world famous because they helped shape the industry by releasing some of the most defining video games of all time. Though sometimes even these great gaming houses stumble and put out a stinker."
Splatterhouse remake . Loved the og’s at the arcade growing up . Hell the best thing about the remake was the og,s were included . And left alive by Square . That game had so much potential , but the gameplay was worse horrendous .
I'm pretty much certain that any Sonic game that comes out will be terrible, I've not enjoyed one since the original side-scrolling days of the MegaDrive.
A reimagining of 5 disappointing video games and the masterpieces they could have been underneath other studios.
The Order has its faults yes but it had a fantastic atmosphere and some great gameplay. A game with enormous potential and far from disappointing. I say give Ready at Dawn another crack at it because I think they created an diamond with some rough edges that just needs some tlc.
The order should have had a sequel. The first one wasn't bad just needed a few tweaks.
PlayStation’s strong and impressive lineup of exclusives is probably the biggest edge it has over its direct competition in the market- a fact that has been true for as long as anyone can remember.
Ridge racer for PSP was actually good and shouldn't be on this list. I think I'm the only one that enjoyed Haze.
When this piece of flotsam indicated that "Being a clone of GTA shouldn't be that hard" I just closed the window.
To save you from clicking those annoying slides:
HAZE (PS3)
LAIR (PS3)
KNACK (PS4)
RIDGE RACER (PS VITA)
TWISTED METAL III (PS1)
LAST REBELLION (PS3)
BRAVO TEAM (PS4)
BASEMENT CRAWL (PS4)
MORTAL KOMBAT: SPECIAL FORCES (PS1)
GANGS OF LONDON (PSP)
LITTLE DEVIANTS (PS VITA)
PLAYSTATION MOVE APE ESCAPE (PS3)
APE ESCAPE ACADEMY (PSP)
KUNG FU RIDER (PS3)
EYETOY: OPERATION SPY (PS2)
SIMPLE: Sony should release a multi-level demo as fast as possible, allowing gamers to try the game
Funny comic strip :)
1. Hype sells games, TV commerical maybe expensive but it may pay off, you know all the movie games and crap like htat? they suck but they sell, they are always advertised along with the movies. Well it may not work, but if they hype this game up (which already has), and we are going after the "ignorant" rich kid off the block here, not blog readers, bc they have already bashed it to hell. Also advertise on other media channels as well if possible, be it mags and what not.
2. Fix the control by releasing a small patch to allow control change and mapping of the SixAxis, as well an adjustable meter of the sixaxis sensitivity, that's about all you can do to save this expensive project.
3. and yes, like the buddy above me said, release a Demo with ajustable controls!! Let me ppl know and prove to the people that the reviwers were wrong! even better if they can re-cut the CG in such a way that in the end of the trailer you will go wait, that's all? what next what next, damn i need to get this game!!!
Because one of the things that shine is the story on Lair, quite enjoyable.
My favorite thing was watching one of the producers talking about the game months ago and how it would only be possible to make such a great game on the PS3. How the controls are amazing and how they have utilized the SIXAXIS. Not only does the game suck but they will not be able to sell a lot of copies because they decided to be a PS3 exclusive. Nice choice guys. HAH
What ever they did, I think it was pretty successful: 100K the first weekend. We'll see how the second week went.