E4G: EA have recently revealed that their reboot of the popular Need for Speed franchise has gotten off to a good start, sales wise, and has sold over 400,000 units in the US in November, the month of its release.
After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
Paul writes - "EA know a good thing when they see it, and for multiple years November was Need for Speed month. In a break from the usual routine, I'm going to be looking back at two games here, released in 2005 and 2010 respectively. The earlier game is Need for Speed: Most Wanted, which has the distinction of being one of the very best in the franchise. The second game comes from 2010, and is Need for Speed Hot Pursuit; which I'll talk about just as the Remastered version of the game has hit the stores."
I completely adore this game! In fact its probably my favorite racing game. I recently dusted off my xbox 360 to play Most Wanted 2005. Still a great game, though I do not remember there being such horrible performance. Like massive frame-pacing issues. screen tearing, latency. If any game ever truly needed to be remastered, it this one for sure!
GT 5 released a little closer to the end of November, about an entire week after hot pursuit was launched. And the title is a bit misleading as these sales of 400k are exclusive to the US.
I'm pretty sure the worldwide sales would paint a different story for these two games.
GT5 will go on to sell 12-15 Million Worldwide on one system. Need for Speed will be lucky to hit 4-5 Million on multiple platforms.
Another person ignoring everything outside of the United States again.
The fact that NFS: HP is available on literally 4 platforms and been out a week earlier then GT5, not surprised. Look at WW sales that will end up prob. being a different story, and not only that but disect each version sales. 1 platform against 4?
Flaimbait ,
Misleading title
Comparing 2 times as much sale time
comparing completely different genres - why don't you throw mario kart in it also,..
lame article
someone should report this shit...
multiplatform vs. exclusive