EA has recently decided to a show a little faith in their developers by publicly detailing their master plan for gaining ground on, and eventually overtaking, the Call of Duty franchise. It was a nice gesture, but one ruined by how flawed the plan is itself, which is really no more than to 'make a better game'. It sounds logical in some respects, since everyone knows that a consumer will always be willing to jump onto another product if it's superior, but on the same page it lacks a certain logic of its own. What exactly determines what kind of game would be 'superior' to Call of Duty? How does one accomplish that? Naturally EA has all the answers, which boil down to one game: Battlefield 3.
Call of Duty games used to be streamlined experiences, but COD 2024’s UI could be another nightmarish clutter of streaming tabs.
If we’re beating that drum, can we also stop forcing anyone who wants to play only the single player to download Warzone and all updates BEFORE they are then able to do another download from the menu of the single player campaign. I don’t see why I need 150gb of downloads in several ways to play the single player mode only from a bloomin disk which should have that campaign on it already.
The UI is confusing to me because I have not purchased a Call of Duty iin like 8 years .Only bought CoD MW3 because 3 of my friends I have known since to 70s are playing zombies . But I am used it now .
The UI is the least of the franchise many problems these days. But yes the UI is also terrible.
Do you remember what gaming was like before Fortnite entered the gaming space? One of the biggest arguments was about loot boxes. Now we have conversations about crossovers, battle passes, and community outreach.
Idk. Loot boxes did disappear and battle passes and in game purchases are all cosmetic. We get free weapons and maps post launch, any gameplay affecting content. I could care less about all the cosmetics.
I absolutely hated the days where weapons were locked behind a less than 1% chance lootbox pull where it'd take 5+ hours to have enough tokens to do a single pull and lazy remastered/remake maps cost you $15 each wave or $50 for the season pass that you didn't know what you'd get and these maps were only available to those that bought it so you get a smaller pool of players match with.
Call of duty can simply not copy the bad aspects of Fortnite? Or is that too out of this world? Like COD, a realistic shooter-just HAD to have Nicki Minaj running around? Or super heroes?
I prefer the battle passes with free maps than the $50 season pass that divided the community. I definitely feel that Fortnite had some influence on CoD having loot boxes with Blackout being introduced in 2018 with Black Ops 4.
Actually Fortnite bullshit ruined Unreal Tournament. Epic are sellouts and I will never have that shitty store on my PC, fuck them and that shit bag Tim Sweeney. At least the community keeps the games alive, I still play UT2004.
The Black Ops Gulf War leaks continue with a list of weapon descriptions giving more info on what you can expect from new and returning weapons.
EA shoulda kept their mouth shut, they've been doing so good with the dumb statements for so long.
Same was said about
Wolfeinstein
Doom
Battlefield
Medal of Honour
Halo
Everquest
Battlefield will undoubtedly do well, it tends to tailor for a different style of fps play anyway. EA are just being EA, trying to kick up a storm before they have anything on the table.
Gotta love EA's big mouth sometimes. :p
Fate is always the last to die!EA lately actually have release most of their games well polish contrary to Activision!"Well MOH was not very polish, but BFBC 2 was"!