100°

GameSpot Q&A: Peter Moore debuts at EA's GameShow

Peter Moore was on stage, proudly holding a Sixaxis controller aloft and touting EA games made for his "new favorite console," the PS3. A moment later, he did it again wielding the Wii remote and nunchuk. "And now here's my other favorite console," he said, to boisterous laughter from the audience.

Former Microsoft VP and Xbox 360 chief Peter Moore made his EA debut at EA's 2007 Studio Showcase event in Redwood City, California, on Wednesday. GameSpot caught up with him and asked him some thorny questions about his new stance on the console war, PS3, Xbox 360, Wii, and the controversial frame rates of Madden NLF '08 and future EA Sports titles.

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gamespot.com
felidae6080d ago

to hear this from peter moore's mouth feels kinda strange ;-)

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"In the new role that I'm in, you can take a very different perspective on the values and the attributes of each platform. And I can see with both the Wii and the PS3, areas that we can take advantage of that the Xbox 360 doesn't have."

About NBA 08:

"You'll see it running at 60 frames on PS3. Once the consumer gets that in their hands, the Madden issue will become ancient history. I think you look at any development cycle, and when you've had the hardware as long as the studios have for 360 in relation to what they had for PS3, you've got this normal chronology of getting your hands on the hardware a year later. It's a little bit of a hangover from that. But that's behind us now. By the time we get to November and NBA Live ships--all gone."

DEADEND6080d ago

Thats great I'm happy to see that he will not be bias to MS and that he will do what needs to be done to make good games for the PS3, I said before that he might be bias and support MS more but I'm happy I was wrong. At the end of the day business is business and playing favorites just doesn't work.

monkey6026080d ago

Haha it feels weird to see Peter Moore in the PS3 news section

Meus Renaissance6080d ago

It's hard to dislike the man. Great interview.

tplarkin76080d ago

Peter is very likable and articulate. He also has a trait which many great businessmen share: He remembers people's names. (Believe me, this is not easy.)

Cat6080d ago

you guys really think so? every time i hear him speak i feel like he's channeling satan. guy creeps me out.

Show all comments (21)
60°

Top 10 Last Games

Alex S. from Link-Cable writes: "When it comes to video game lineups none get as much as attention as the launch lineup that accompany a new piece of hardware. But what about the last games? That's the topic for this week's Top 10 as we'll be looking at the very last games to grace their respective consoles. "

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link-cable.com
PhoenixUp2013d ago

I remember buying FFIX on PSN because I was looking for swan song PS1 titles to enjoy on PS3

130°

Was PlayStation 3 Hard to Develop For?

10 Years Ago This Month: Sony's sales pitch as the powerful system took a hit when EA had to explain why Madden 08 on PS3 was noticeably worse than the Xbox 360 version.

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gamesindustry.biz
corroios2463d ago

The cpu was hard to work for 3rd party, butt the cell was really powerfull and fast. It wasnt just pr or secret sauce. Uc2 and killzone 2 were amazing. But 3rd party want money. They also problems with the ram. Only first party was able to make huge jumps from first gen games to second gen. It was an expensive console but the tech was much more powefull at launch then this gen.

TheEnigma3132462d ago

Wasn't this already established in 2006? Online Sony's first party studios took advantage of the cell.

Retroman2462d ago

" was PS3 hard to Develop for?"

Here we go again , they been saying this since mid 2006-2007ish . of course the CPU was hard to work with but the Cell was fast and powerful .
Next year Article : " was PS4 to Easy Develop for ?" slow day in office ?

P.S . over last few years N4G been Repeating same subject matter with Slightly different title, same old subject .
I would hate to be a writer busting my brain to come up with a New lie to draw readers interest end up repeating 2006 article again .

Rude-ro2462d ago

I would not say "hard" to develope... but it went against the norm and it also threatened a well established pc archetype of which many in the pc business was against. Not with ill intent, but to try and change the way digital hardware works... it is huge mountain to climb against a well established pc design.
A lot of third party studios kind of just did not try because they did not want to support the change.
It went beyond just gaming with the backlash of sonys cell design.
Sony has always tried to push innovation and sometimes they miss or go to far against the norm and fail. Like betamax vs VHS. Betamax was the superior hardware but they lost that battle as well.
It is why Microsoft created the competition. They were getting beat in so many ways and their monopoly was getting threatened by everyone. Apple, Google, etc etc. Microsoft had to fight back to try save their dwindling sales. Lose the hardware, you lose the os.

60°

The Most Influential Features in Madden History: Part 4 of 4

Luke looks at the most influential features of Madden on the PS3 and Xbox 360.

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gamespresso.com