When Criterion was revealed as the Need for Speed developer for this year’s entry into the franchise, many gamers were very excited and had high expectations. Rightly so, the studio has not let their fans down with Hot Pursuit. The game is fantastically well executed on every level, plays fantastic and looks gorgeous. Hot Pursuit captures what was great about the original and adds new elements to it that make this a must play for anyone, racing fan or not.
Electronic Arts CEO Andrew Wilson stated in a recent EA Earnings Call, that the next Battlefield "it is going to be another tremendous live service.”
Another? ANOTHER?
Is he honestly trying to make out like the last Battlefield was a huge success, not just as a game but as a live service game? I'm sure these guys live in their own echo chambers, they are so far removed from reality or they just like talking out of their arse trying to rewrite history.
Also why say such a tone deaf statement when you know the state of live service games at the minute and how many gamers feel about them. Bigging up the next BF game as live service does not give me any excitement or hype.
After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.
There has been significant changes at EA's Criterion studio following the departure of five of its longest-serving leaders.
Matt Webster, VP and GM of Criterion, has left the studio. Webster has been with Criterion for over 23 years, and has been working for EA since 1990. He was part of the initial team responsible for the first FIFA game.
Also departing is executive producer Pete Lake, who first joined Criterion back in 1996 as an artist. He leaves alongside senior technical director Andrei Shires, a 16-year Criterion veteran. Head of studio development Alan McDairmant is also moving on after 17 years with EA, while Steve Uphill, head of content, leaves following his latest 10-year stint with the developer. All five have left to "explore new opportunities outside of EA", and comes after the release of Need for Speed Unbound.
Im not surprised. The game debut at #17 on the UK game charts. It seems the people they let go were long term and senior employees. NFS unbound felt rushed. It a good game here but EA clearly rushed the title out. There was very little marketing and the game itself is lacking features that were in previous games. EA is to blame for this game failure, not Criterion.
Someone will come along to fill the void eventually. Bugbear (creators of Wreckfest) would probably make a great fast paced destructive car game like Burnout.
There is a market for what Burnout did.
One of the best casual racing games out there!
I NEED to pick this one up. So many great reviews of it.
This game has really nice graphics.
It's all about the cars, you see.. And Criterion made sure the cars are in the spotlight at all times & look really awesome looking.
Edit: ... Disagrees? no guys, It's true. Criterion Games actually said that. It's all about the cars!
... I'm lying? Alright, whatever. >.>
I'm not a racing sim fan, but I am a racing arcade fan. Burnout 3 = epic, and this looks on par! I'll be picking this up for PS3 soon I reckon!