150°

Mirror’s Edge ‘fell short’, says EA’s Gibeau

Dead Space missed targets too, but made a profit.

EA DICE’s highly-anticipated first-person title Mirror’s Edge missed commercial and critical targets within Electronic Arts, a key exec has said.

Frank Gibeau, who inherited the presidency of the EA Games label in 2008, said the lesson learned from Mirror’s Edge was “you have to execute, you have to spend more time on a game to ensure it’s polished, and you need to have the depth and persistence of an online game.”

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develop-online.net
dkblackhawk504899d ago

At least they are honest about it. Most companies would do the exact opposite. *ahem* Activision *cough*

ultramoot4899d ago

Even for EA, this is quite rare. Maybe the big boys in charge are currently in a good mood.

Yi-Long4899d ago

... but I'd prefer it if they'd just focus on the free-running and the racing, instead of the whole story-aspect of it with guns and stuff...

The time-trial stuff was the most fun. Just throw in a bunch of diverse gorgeous settings (Futuristic Hong Kong, Tokyo, Mexico City, Paris, San Francisco, etc etc) and give her opponents to race and stuff, and maybe a combo-system for score-attacks, and you would have a winner on your hands

Cenobia4899d ago

That type of game wouldn't interest me at all. I honestly didn't care for the race stuff much. It feels like a more complex version of N+ except waay too long, which eliminated the "Oh I made a mistake, but it's okay because I only lost 10 seconds of progress" factor of those games.

I think the story needs an overhaul, but the gun-play was pretty minimal in the original and the few times you decided to use them helped change things up. If they improve the narrative the second game could be really good. I think an open world version could be cool too.

IMO the racing stuff should just be a secondary bonus.

Alcohog4899d ago

Indeed...The time trials were like crack, and took a lot of skill to master. Very fun and addicting.

r1sh124899d ago

Having played the demo at the time, I thought the game was a good concept.
I didnt buy it at the time because I didnt have time to play anything, when I did people told me it was meh, and I was still playing around on GTA IV multiplayer.
Its a shame, I thought the game was decent, but they didnt capture enough people with it.
Lets hope that the occasionally take risks on games that arent as mainstream.
The could hit a diamond without knowing.

NYC_Gamer4899d ago

these games might have fell short on the sales targets...but a lot of fans enjoyed them...

Active Reload4899d ago

Those are the games that you keep.

ct034899d ago

Has anybody who played Mirror's Edge not liked it? All I read about it online is praise. It was a great game.
I didn't really follow the storyline as it was boring and visually too different from the actual game. But the gameplay was phenomenal.

And Dead Space was awesome. I'm not interested in multiplayer stuff. Just give me a good follow-up to the first game, and I'm happy.

Dark-Cloud4899d ago

alots of people hated it because it was too hard for them , even my little brother and other people i know didn't know how to complete the training XD ... but it was very easy for me because this game is my type , i love it , i love fast gameplay and pro gameplay >.< , i do alots of things together even when i write about it here !! XD...

JBaby3434899d ago (Edited 4899d ago )

While I liked it I found it incredibly frustrating. The SP was a lot of fun and I beat it without using guns :-) but the time trials were so freaking impossible and I got punked by the game so many times I just stopped playing. I tried looking at youtube videos and running the courses with the "shadows" of other players but even on the zip lines they went faster than I did and pulled away from me no matter how I tried to jump, run, etc. Nothing ever worked out the way it was supposed to. Things I would try would never work and then in videos I watched people did crazy things and I couldn't believe they could get away with some things while my seemingly realistic approaches never worked.

In the end I conceded that I just sucked at the game but I wish they could have made it a little more fun in some regards.

Overall I liked the game and the new approach it gave. I felt the story did enough to keep it going and the combat was interesting but past the single player aspect I can't say I really enjoyed it.

Alcohog4899d ago

One of my favorite games of 2008...of this gen even. The game was very polished IMO. Are they saying in this article that there will not be a sequel? So disappointing if so. All you non-buyers should be ashamed. Fantastic game with great atmosphere.

Solbadguy4899d ago

I preordered Mirror's Edge cause it came with the bag plus the game was great too.

SuicidalTendencies4899d ago

Loved this game. I even bought it twice. Once for PS3 and again for 360 later on.

AKS4899d ago

Same here, but I bought it for PS3 then PC. It looks incredible on PC at the highest settings. Many would be stunned by the image quality, and I get a beautiful 60 fps unless I turn on PhysX (a nasty frame killer). It's pretty well optimized.

I don't understand complaints about polish. It was well polished and was a beautiful departure from the typical blockbuster game. I loved Mirror's Edge and actually still play it now.

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan457d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya457d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled457d ago (Edited 457d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney457d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled456d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist456d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin457d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled457d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE457d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi456d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE456d ago

In terms of art style it still holds up.

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270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina474d ago (Edited 474d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183474d ago (Edited 474d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher474d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku473d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama473d ago (Edited 473d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot473d ago (Edited 473d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola473d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem473d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad473d ago (Edited 473d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost472d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad472d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz473d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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