30°

Resident Evil 2: Time Extend

The videogame industry is dependent on sequels. They’re a more or less guaranteed source of income, a way to re-use expensive engines and assets, and they’re welcomed by fans and (most) critics alike. But one thing always presents a problem. Atmosphere. The thrill of the first time is almost impossible to replicate, and most sequels simply dilute what was there, turning well-remembered but isolated moments into series trademarks and nudge-nudge references. But for every rule there are exceptions. And then there’s Resident Evil 2.

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next-gen.biz
Solidus187-SCMilk4913d ago

I love how you play the game 4 times, twice with each character, and each time you see more of the story. MR. X scared the crap out of me the first time He attacked because that didnt happen on the first playthrough.

This game is amazing and I would like a new RE to recapture the greatness of the series past(even though RE5 was fun).

Son_Lee4913d ago

Playing through this for the first time on PS3, and I must say I'm really impressed. RE4 is my favorite, but RE2 is just loads of scary. Atmosphere, unexpected moments, and the basic need of survival are what make this game shine. Playing through the game twice as each character is, to me, what RE has always been about.

hot4play4913d ago

Bravo, well written article.

Something different to read about in N4G other than "X console fails..." or "x game sales fail" or "random repeated top 10 whatever list"... :p

Anyway, RE2 (and of course the original RE) is/are still important games in history. I still have them on my PSP/PS3 and they play just as good as ever.

I agree with the author that the attention to detail both in the backgrounds and overall atmosphere are top-notch.

They really have to remake RE2 and RE3 and bring them to PS3 (along with REmake HD)! :)

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing52d ago (Edited 52d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson52d ago (Edited 52d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

50°

New Resident Evil 2 Remake Fixed Camera Mod Adds A Nostalgic Twist

A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.

120°

REmake vs. Resident Evil 2: Which Remake Template is Better?

REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?

TheBrainZ83d ago

The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.

kevco3383d ago

I loved the GC remake back in 2000-whatever. But I tried replaying it recently and just couldn't deal with the door loading sequences.

Have I been spoilt by modern games? Probably.

Neonridr83d ago

tank controls just don't work in this day and age.

Babadook782d ago

I think Tomb Raider still works but RE I'm not sure.

Neonridr82d ago

@Babadook7 - imagine an updated Resident Evil or Tomb Raider with tank controls? you can't walk and turn at the same time. It would be ridiculous to play.

__y2jb83d ago

Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.

rippermcrip83d ago

I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.

KyRo83d ago

Nope. REmake has a totally different vibe, feel and tension that the newer remakes can't replicate due to the camera angle. Yes the original fixed camera was used for technical reason but at the same time, they created a feeling of dread not knowing what was around the corner. You simply don't get that with a third person camera as great as the third person RE games are.

FYouDad82d ago

Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.