20°

Movemodo interview: Hydravision - Funky Lab Rat (PSN)

Movemodo's James Newton inteviews developers Hydravision about their PSN game released today in Europe:

"You control Diego directly during the action phases with the navigation controller and you manipulate the environment during the pause phases with the move. The game is really a mix of puzzles and platforms. For each level you first have to think about the way to rearrange things, and then try for real what you thought about a few minutes before. Let’s say that we had many laughs during the development and when people external to the company tested the game: in some levels, they imagine solutions we never thought of! Maybe not the optimal one that allowed to collect all the pills, but a solution that worked. That seemed so crazy at the beginning... but it worked! For a given level, there is not just one solution, there is your solution. Rat got the power! Find your own way to get free!"

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movemodo.com
30°
7.5

blipreview: Funky Lab Rat (PS3/PSN/Move)

gamesblip writes: Funk. Many would assume you either have it or you don’t. However, we’d like to present exhibit A: Stevie Wonder...

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gamesblip.com
20°
7.0

GameZone Review: Funky Lab Rat

We’re not sure what would make a laboratory animal so “funky” in the first place, but no matter. Hydravision’s latest downloadable release, Funky Lab Rat, is a different kind of game than you’d normally find on the PlayStation Network, a unique mix of platforming and puzzle solving. However, its steep difficulty scale make it an acquired taste, rather than something you’d usually buy for the kids.

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ps3.gamezone.com
10°
8.5

PS3Blog.net Review: Funky Lab Rat

EdEN writes: Hydravision has released Funky Lad Rat exclusively on the PSN both in Europe and the US, a very special game in time for the Christmas rush. The story for the game is simple: a lab rat breaks a container thus having access to some miraculous pills which allows said rat to grow super smart while, at the same time, gaining power over time and space in a funky way… or at least that’s what I got after watching the starting cut-scene.