70°

IGN: THEY - First Impressions

IGN's first look at the game centred around a very small London square, ravaged by apparent warfare. It featured sandbags strewn as haphazard defences, derelict buildings damaged by countless fire fights and, of course, a red telephone box - evidentally now considered convenient shorthand for transatlantic recognition.

Sadly no sign of double deckers, the queen, the Spice Girls or a hilarious joke about bad teeth as yet. Of course, this being the next generation and all, it's possible to destroy buildings with a well placed grenade or two which, interestingly, is more than a simple aesthetic gimmick - laying waste to buildings uncovers shortcuts through levels and even secret power-ups. However, it's worth remembering that being hit by falling debris is seriously bad for your health so take precautions.

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uk.xbox360.ign.com
Premonition6111d ago

Reminds me of resistance. This game sounds good.

PlayStation3606111d ago

I can't help feeling that this is what Resistance 1.5 would look like. :P

20°

THEY Preview-CheatCC

CheatCC says, "They say the weather will be bad tomorrow. They say the war overseas is heating up. They say the economy is worse than it ever has been. Well, we finally know who "they" are: game delays! … Or killer robots controlled by ghosts of aliens. You know, whatever makes more sense."

40°

Introducing Full Weapon Customisation for Online FPS Gaming

Gameplayer has gone hands-on with new FPS They, detailing thier thoughts in this extensive article. It includes a list of some of the unique features the game will have, including the ability to customise the skins of your weapons for online play.

"IMC actually hopes to see some Forza 2-style designs being born from this aspect of customisation, with clans developing their own gun type and also special weapon skins being awarded to online tournament winners. There's still a long way to go, though, and while customisation is clearly They's USP (unique selling point), it is the story and tension of its single-player experience that will ultimately make or break its chances."

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gameplayer.com.au
Skerj5804d ago

This game is under so many radars right now, but that'll change soon. My hope for multiplayer is that you can take other people's weapons like trophies when defeating them, that would be so awesome.

SlappingOysters5804d ago

Love that idea!!

Didn't they have something similar in another game, was it Shadowrun, where you got to keep something from your victories...

Maybe it was Juiced, and you got to keep the pink slip

10°

THEY Preview (Armchair Empire)

Armchair Empire writes: "A joint venture between Polish-based developer Metropolis with IMC, which lacks traditional game publishing experience although it has a public relations background, THEY is ignoring the usual big publishing house pathway to the store shelf – for now. The game was first displayed in 2007 and its announced gold date of Q4 2009 may have THEY still find its way into a well-known publishers clutches by then, especially when it comes to a North American release. But at this stage in its development, if THEY can provide the unique gun upgrade and trading/selling aspect along with its as-of-now impressive visuals while giving gamers an engrossing and long-lasting single-player game to go hand-in-hand with a strong (but currently completely unknown) multiplayer, THEY might be able to stand out from the usual sci-fi/military FPS fare no matter how unknown its current developer/publisher may be."

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armchairempire.com