WorthPlaying: "With the state of music games nowadays, it's surprising to see a new entrant in the genre. It's even more surprising to see the new entrant come from a completely new developer and publishing studio. Seven45 Studios has decided to enter the field of plastic instrument rhythm games, a field already crowded with the likes of Guitar Hero and Rock Band. In order to stand out from the field, Power Gig: Rise of the Six String ditches the five-colored button scheme of the guitar in favor of an actual guitar complete with six strings. As promising as that may sound, though, there are a bevy of things going against the game, including the fact that one of the bigger music games already beat it to its own gimmick."
GamingExcellence - Functioning guitar brings nothing to the table; poorly-designed interface; half the songs are locked away until you play the campaign mode; dull campaign mode.
PSX Extreme: We believe in celebrating the year's quality rather than laughing at the stinkers. And yet, we also understand the failures and near-misses and "what if...?" titles are often quite popular topics of discussion and so, as a prelude to our GotY extravaganza, we give you a few PSXE Dubious Distinction Awards.
2010 was the year we made contact with a lot of half-assed videogames. While there was much for gamers to celebrate over the past 12 months — and we here at Game|Life will be getting to that later — gamemakers also delivered an inordinate number of flops.
The following list isn't of the worst games of the year (such a list would be made up of Wii shovelware and movie games), but of the most disappointing titles, the ones that had great promise but fell way short.