Last week the Entertainment Software Association of Canada (ESA) released their 2010 report entitled: Essential Facts About the Canadian Computer and Video Game Industry.
In collaboration with the NPD Group’s 2010 Understanding the Canadian Gamer custom research, the comprehensive report surveyed gathered data from 2,579 Canadian adults, 398 Canadian teens (13-17) and 547 kids (6-12) and covers every area the industry, from who is playing video games to how gamers play online and as well as the top selling games.
Many players find it easier to express themselves while playing games. Yet, over half of the surveyed gamers still play to relieve stress.
I wonder what place made this study, and it's Fandom, no wonder half of the people said that, I find it hilarious that Fandom of all places did manage to pull more than 50% for the argument of playing games for self expression
I actually just play to relax/have fun, get immersed in another world for a while and enjoy the story/characters, who the hell plays to "express themselves"? I can understand how that applies to say Minecraft, where you're actually making things, but I don't think you can apply this to most games.
Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"
Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc
I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.
"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.
Some food for thought:
Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?
The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.
There might need to be a bit of clarification recompilation is not the same as decompilation.
This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.
But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii