The Wombat Writes: After amassing a cult following on PC among hardcore WRPG fans, the Gothic series makes its debut on console with Arcania: Gothic 4. The previous games in the series were praised for their excellent story, character interaction and (by some) their challenging difficulty. With the reigns of development for the 4th entry handed off to a new developer (Spellbound, the previous entries have been developed by Piranha Bytes who also developed the recent WRPG Risen) many long time fans of the series were concerned about whether it could maintain these aspects while also making the transition to console. Unfortunately, these fears appear to be grounded as the game is seemingly stripped of much of what made the series special. What we're left with is a watered down action RPG that, while occasionally fun, lands squarely in the shallow end of the RPG pool.
Generic world, dumb NPCs, and forgettable story, but can it still be fun? Read all about it here.
One man's bad game is another man's good game.
While many will disagree with the author, i will say that i am actually interested to get Arcania now. It was on my mind a while ago but i forgot all about it. Hopefully its a good game.
As long as you don't expect a AAA top-tier RPG there's a lot of fun to be had in Arcania. It's a great game to play with headphones on, curtains closed and for extended play sessions - If you pick it up I hope you enjoy it!
I could probably list 10 reasons why The Witcher 3 is better than every oher game ever made. But at the end of the day it will still only be an opinion and not objective fact.
How can someone say, that a dense story is bad and straightforward story is good? I didn't even read the rest, he is just wrong.
Old School RPG Fans Rejoice! Colin Checks Out the First Hour of Arcania: The Complete Tale on the PlayStation 4