What a difference a year makes. At the 2009 Nottingham GameCity festival, Keita Takahashi, creator of the joyful Katamari Damacy and Noby Noby Boy, seemed lost.
In a damp house on the outskirts of Nottingham, he worked with balls of plasticine, lengths of string and piles of bended paperclips in search of the design for a playground -- a commission by the city brokered through the GameCity event organizers.
But more than that, he seemed to be in search of his place in the world. Disillusioned with the mainstream games industry and still sore at having being pressured into creating sequels for his games which he always intended to stand alone, Takahashi's relationship with video games appeared to have soured.
Katamari Damacy is a real joy of a game that feels a lot more optimistically about us than some of us might realize.
NAnan nanana nanaaaaa Katamari Damachiiiii
Man, I love this game! still have my PS2 version :)
Lets roll up into an all time PS2 classic with our Retro Review of Katamari Damacy!
TheGamer Writes "Bright colours, upbeat music, quirky gods, and collectables. Katamari Damacy is a cutesy fun time, right? Wrong. It’s all about causing a planet-wide avalanche that devours everything in sight, picking up people and buildings and throwing them to the side like a sentient tornado whose one goal is to horde humanity’s belongings until there’s nothing left."