Raptr analyzes one of the most interesting exchanges of gaming achievements between Capcom's Dead Rising series and Valve's Left 4 Dead. Both games require gamers to kill well over 53,000 zombies to earn a coveted achievement that only 2-4% have gotten. However after checking all the numbers on Raptr, another gaming franchise has entered into the mass zombie-killing achievement discussion as well.
Industry insider Dusk Golem reveals that there is no Resident Evil 1 Remake in the works. Instead, Capcom are reportedly in active development of Resident Evil Zero and Code Veronica.
RE Zero would be better to do first over RE1 because they can tie the story into RE1 more.
The original RE Remake was weird because Rebecca never mentioned anything about what happened in Zero and it felt so disjointed because Zero was developed during the Remake and they clearly didn't share any notes with one another.
By the looks of it, PlayStation 5 exclusivity does not hurt the sales of Stellar Blade in Japan as the game has passed 90,000 sold physical copies.
Stellar Blade really deserves way more praise than it got, devs have been adding more and more content, for free, since release and the game already was great to begin with!
Stellar blade is performing very impressively there, DD2 didn't do well because word of mouth destroyed it's reputation and not about the Microtransactions or performance, bad word of mouth about how the game lacks so many things that were in the first one
Exclusives matter. No matter what bumbling phil and bond try to say, exclusives is why you buy a console.
They dropped the ball with dogma. SB is a solid game, it just had to weather the social storm.
Many details for the upcoming rumored Resident Evil 1 remake have already leaked online. Capcom appears to have huge ambitions for it.
While I want another modern remake of 1, I think code Veronica should be first. The first re1 remake holds up amazingly well. Give CV it's due.
I think Left 4 Dead and Prototype had the right idea for these. Getting 53,000+ in ONE playthrough on Dead Rising is hell, far too much spamming. They made the same mistake with DR2. I think that there should have been an overall kill counter on the status screen. I really think it is just idiotic to make us spam nonstop just to get 72,000 kills.
Still a long long long achievement. I wonder how long on average it would take for someone to achieve the feat when they start.
I played L4D SO much when it came out and I got the achievement for killing 53,000 zombies like a month and a half after the game came out. It was easy, Dead Rising's isn't though.
I love L4D and Dead Rising.
Prototype...
I honestly don't see how the reviewers got through that mess.
Haha, I love the Zombie Genocider achievements from Dead Rising and Dead Rising 2. They're a grind, sure, but I'm proud of my DR1 genocider.