CFD!'s Rob Rich returns with yet another batch of noteworthy free games:
"In this edition of Free Games What Need Playing, we’ll be delving into the concept of life and death. You’ll gain a unique perspective of the food chain as you gobble up the scurrying masses as a gigantic annelid. You’ll also get to murder hundreds upon hundreds of pixelated creatures, possibly to extinction. You’ll even get a rare glimpse at humanity as seen through the eyes of something not of this earth.
"What you choose to do with this knowledge rests squarely on your shoulders, but no matter the outcome we hope you at least have fun playing."
How nearly 4000 Realm of the Mad God players got hacked. Today, the Realm of the Mad God community was split into half. Half the community celebrated and half logged on to realise their guildies, friends or themselves without any characters. 3700+ to be exact. As the Month of the Mad God (MotMG) update came, …
Vgamerz writes: "Back in the day, free to play games meant crappy little flash games, titles launched when your grandfather was a child or, in very few cases, games that were so bad that nobody would’ve paid anything to play them anyway. But times have changed now and more and more indie developers – or even AAA studios – are giving us bits of high quality products to try and play for free."
A brief look at the Roguelike or Rogue-lite Genre, and a few suggestions for the best titles found therein.
I really don't like rogue-likes, I prefer thought out level design, enemies and items placed in certain locations. Obviously, some games like Minecraft and other building/survival games work well with random levels, however when it comes to action, fps, etc, I like good level design.
ImmorTall was beautiful.
Worm Food was the only one of these I've played so far, but it was a blast. ImmorTall looks interesting. I need to make an afternoon of sitting down with all of these and going through them.
Super Mega Worm on the iPhone is awesome too.