40°

Windows 7: The fastest selling OS in history

Pocket-Lint: "Microsoft has sold more than 240 million licenses for Windows 7 in its first year of existence, making it the fastest selling OS in history.

And, to mark its first birthday, Microsoft is releasing the Windows 7 Family Pack to the UK."

Read Full Story >>
pocket-lint.com
saint_john_paul_ii4960d ago

considering that people were abandoning the Windows Vista Ship quickly, i believe it.

CombineElite4959d ago (Edited 4959d ago )

(sarcasm) Nope this is wrong. According to Steve Jobs OSx 10 Snow bunny Snow blower Snow goat or whatever it's called is the greatest OS since Humans.

240 million licenses, that's a lot of MOney made for M$ who in turn will invest about $15 bucks of that for PC gaming.

they simply will buy a 1 month World of Warcraft account then proceed to carbon copy the game.

P.S. Vista still SUCKS.

ultramoot4959d ago

I see the "sarcasm". But I'm still confused as to what you're trying to portray, since "fastest selling OS" and "greatest OS" are not necessarily the same.

Cyrus3654959d ago

Agreed sales = Greatness, it can be, but doesn't necessarily have to be.

ultramoot4960d ago

240 million? That's friggin' huge. I wonder how much of that figure went into gaming PCs?

Pandamobile4960d ago

240+ million DX11 ready OS's shipped, 10-25 million DX11 ready GPU's shipped, and only 10-15 games that really use DX11.

ultramoot4960d ago (Edited 4960d ago )

Yeah. It's sad. You'd think the devs that claim that their games are not direct-ports from consoles would actually take the time to implement DX11 features.*looks at Ubisuck*
And I guess even selling 3 million copies on PC is not good enough to warrant a continuation of an exclusive, huh?. *looks at Crytek*

Pandamobile4959d ago

I think with Crytek, they're more interested in selling their engine.

Crysis 2 would have been a PC exclusive had they decided not to license the CryEngine.

Cyrus3654959d ago

240 million that just insane!

60°

Bard's Tale IV is no longer compatible with Windows 7 apparently

Windows 7 official support ended recently and inXile Entertainment are now pushing Bard's Tale IV players to install Windows 10 apparently. Considering it was originally playable in Windows 7, players are not liking the minimum system requirements change.

90°

Microsoft has made it possible to port Nvidia’s DX12 ray tracing to Windows 7

Building on the success of porting WoW's DX12 version to Windows 7, Microsoft has published help for other DX12 devs, which includes a runtime that supports all the features of Windows 10 October Update... including DirectX Raytracing.

Read Full Story >>
pcgamesn.com
160°

Microsoft Ports DirectX 12 to Windows 7 - Boosts World of Warcraft's Performance in Latest Update

That's right, DirectX 12 has come to Windows 7

Read Full Story >>
overclock3d.net
bmf73641896d ago

Strange they made this update with DX12 when Windows 7 is going to be EOL next year

rainslacker1895d ago

I guess when they said they needed the new kernel for DX12 that was just them spewing BS like they always do. I knew this to be true, because Win10's kernel is essentially Win7's kernel. Same BS they've spewed for so many DX updates locked behind new versions of windows, which held back PC gaming for so long, because devs wouldn't use the new API's, and even skipped generations of the API because MS didn't sell enough of the new OS's to make it worthwhile for the dev.

it is a surprise though, because I thought they were going to abandon older versions of windows because Win10 was their way forward, and Win7 doesn't have the native access to Live like they have now.

King_Noctis1896d ago

World of warcraft? Does this game need a boosting at this point?

Stanjara1896d ago

I still don't get it if dx12 is better for performance or not.

Sgt_Slaughter1896d ago

I guess it all depends on the developer and how they optimize it.

maybelovehate1896d ago

DX12 allows much better optimization. But that is of course up to the developer to take advantage of.

CaptainCook1896d ago

Since DirectX12 was built around Windows 10, it will always offer superior performance compared to Windows 7

rainslacker1895d ago (Edited 1895d ago )

If the dev takes advantage of it then yes. Even if you don't have a DX12 card, there are some things with the rendering pipeline which are better than previous versions. The low level stuff can be hit or miss with older cards, but luckily it can adapt when you do the actual application runtime.

@Captain

DX is not built around Win10. The graphics API, which is the most important, is not actually tied to the kernel, and Win10 uses essentially the same kernel as Win7. MS saying it's a kernel related issue was them just once again trying to get gamers to upgrade to new versions of windows, just like they have so many other times in the past. That lie that MS kept spewing has held back console gaming for years, because devs often wouldn't support new versions of DX because people weren't upgrading their OS's.

Win10 does have other advantages in terms of game performance, but it has nothing to do with how the API and kernel are connected.

Stanjara1895d ago

Bravo...this is absolutely the right answer!

maybelovehate1895d ago

Yeah, it would make more sense to say that Windows 10 was built around DX12.

rainslacker1894d ago (Edited 1894d ago )

@Maybe

No, it wouldn't.

The windows Kernel, and DirectX have no direct relationship to one another. One is a software API that runs in windows, and is not dependent on it outside the interpreter that handles the instructions that get carried out between the API and the hardware. Windows itself does not in any way need DirectX, nor does the base rendering process have any connection to how Windows renders the OS, or anything in it. Developers can enable that in their programs, but it isn't required. It is even possible to uninstall DirectX if one knows the process to do so. I have done so on many occasions in my work due to beta versions having issues which didn't allow me to do my work, so I had to reinstall other versions.

Win10 is a modified version of Win7. A few core commands have changed, but the meat of the kernel is still the same. There may be dependencies for DX built into Windows which are based on the kernel, but dependencies can be implemented in older versions to allow it to work. MS just chose not to do so, because they want to push new versions of windows.

+ Show (1) more replyLast reply 1894d ago
maybelovehate1896d ago

Seems strange to port it to Windows 7 at the same time they started to notify customers it has reached its end of life lol

eddvdm1895d ago

Woah, that's great actually! I can finally throw my Win 10 in the trash and go back to an OS that doesn't f*** up my games performance at each update.