Call of Duty: Black Ops makes use of a new facial animation capture system so realistic that it had to be toned down for some kills.
The video on Black Ops 1 shows some separate rooms, assets, and other features which exist outside of the boundary of the game.
From DownSights: "Black Ops is not Black Ops without Nuketown. Following the tradition of releasing Nuketown for Black Ops games, the new Black Ops Cold War game also offers a revamped Nuketown called Nuketown '84.
Nuketown '84 has the same dimensions and map layout except for the aesthetics. The map's aesthetics have changed to fit the 80s theme, with destroyed buildings and graffiti-filled walls compared to a clean 50s suburban neighborhood seen in Black Ops 1."
Jacob writes: "What do we have with the original Call of Duty: Black Ops? Quite simply, one of the best Call of Duty titles of all time."
Damn, a lot of bad news all around us lately.
- ICELAND
HAHAHAHAHA call of duty looking to real? Its only to real if it looks 2x better than killzone 3 and crysis. The animation probably did not look that great because past COD's did not have great animation. Although now they are using full body motion capture but will they use it for all animations?
Wow, Treyarch must be really desperate for hype to make such ridiculous statements.
They will probably remove the gore and put some nice poo poo instead
well in one vid that they showed on gametrailers, they were using the same mo-cap that was used in Avatar. Which is pretty impressive.