Gothic has traditionally been a PC title, and although Spellbound have included radial menus to make 360 owners feel at home, this is still a pretty poor conversion and it needs the PC staples of quick-saves, scalable graphics and a mouse to be worth the asking price.
If the Gothic series is ever going to be a success on console, Spellbound have much to learn.
Generic world, dumb NPCs, and forgettable story, but can it still be fun? Read all about it here.
One man's bad game is another man's good game.
While many will disagree with the author, i will say that i am actually interested to get Arcania now. It was on my mind a while ago but i forgot all about it. Hopefully its a good game.
As long as you don't expect a AAA top-tier RPG there's a lot of fun to be had in Arcania. It's a great game to play with headphones on, curtains closed and for extended play sessions - If you pick it up I hope you enjoy it!
I could probably list 10 reasons why The Witcher 3 is better than every oher game ever made. But at the end of the day it will still only be an opinion and not objective fact.
How can someone say, that a dense story is bad and straightforward story is good? I didn't even read the rest, he is just wrong.
Old School RPG Fans Rejoice! Colin Checks Out the First Hour of Arcania: The Complete Tale on the PlayStation 4
I don't have the time right now to click the link and read the whole thing, but from the looks of the paragraph posted here it sounds like a lot of this review is focused on the console version? Does it also detail the PC version?