40°

Stranglehold Xbox 360 and PC versions delayed to September 5

First Stranglehold's PS3 version was delayed 3 weeks until September 17 and now the Xbox 360 and PC versions have been delayed as well until September 5th, 2007. Little over a week isn't too bad of a wait with the Stranglehold demos out.

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videogamesblogger.com
CNIVEK6109d ago

It's gotten mediocre reviews thus far, and the demo was pretty lame. This game had a cool concept, but poor execution; could've used another 6 months dev time.

ud6109d ago

are you serious? I thought it was one hell of a demo. There is unrivaled action and it's surprisingly fun to watch if the guy playing is good. This game takes me back to the Good ol Action Half-Life times.

Rhezin6108d ago

F!CK! now there is nothing to play next week! NOTHING!

60°

Starfield's new Xbox performance modes are thoughtful and comprehensive

Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?

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eurogamer.net
darthv7225m ago

900p in performance mode for SX.... I'd assume a 5pro would at least hit 1080p if not more.

jwillj2k42m ago

It’s a point, click and load game. Stop with all the massive scale bullshit. Only thing massive is the number of junk items they decided to throw in the game.

70°

Assassin’s Creed Shadows: Inside Ubisoft’s Ambitious Open World Japan

An inside look at Assassin's Creed Shadows, Ubisoft's ambitious open world Japan where your every move is affected by weather, season, and lighting systems.

210°

Report: Assassin's Creed Shadows to Require an Internet Connection Even If It's Single-Player Only

Assassin's Creed Shadows digital storefront pages are up, and it confirms the game will require an internet connection, and MTX.

kenpachi8h ago

Was sort of interested in this but if it's true it's an easy pass

jznrpg1h ago

It’s true for sure. Avatar game had online requirement

Tacoboto47m ago

Avatar only had an online requirement to install the disc version, not to play.

This AC really does have Online Play Required marked on it.

Terry_B6h ago

as usual..Don't Buy Ubisoft Games.

Skuletor3h ago

One thing that's messed up about this, is there will be people playing pirated versions of this without that restriction, while the paying customers will suffer. Just like how some games will have lower performance on PC due to DRM, while pirated copies don't.

Anyone that wants to say something like "Who doesn't have internet access in this day and age?" There's plenty reasons people won't always have access, such as living in rural areas with spotty coverage, for example.

banger883h ago

Three single-player games in a row they've done this with now. Those f***ers weren't kidding when they said gamers need to be comfortable with not owning their games. As a physical collector, and somebody who enjoys Ubisoft's open worlds, this is a nightmare scenario for me. Absolute scumbag company.

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