Quoting Movemodo's Henry Stockdale:
"The motion controls help to bring a refreshing change to Tiger Woods' latest outing. Providing a high level of control, they'll either delight or frustrate, depending on how much time you want to put into mastering your swing. Gamers just after a simple game of golf without having to worry about the rotation of their wrists should look elsewhere, but anyone serious about the game will likely lap this up."
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David Kenson writes "Tiger Woods 12 manages to squeeze out a few more improvements on Tiger Woods 11's already full rostrum of options. Like last year, MotionPlus allows the game to capture a one-to-one backwards and forwards stroke, but now it adds the Balance board into the swing equation for the first time."
He provides a comparison of the different version of Tiger on the Wii, which highlights the up-and-down nature of the EA franchise.
That's a very thorough look at the last five titles in the series as compared to the latest. I have to say that I'm occasionally addicted to golf games, although I prefer them on the arcade-y side (I loved Sensi Golf on the Amiga!). If I take the plunge again this will be really helpful!
Not 100% sure about using the balance board. I suppose it isn't as vigorous as Raving Rabbids but the board isn't as stable as a golf course. Interesting use of the board though.
Good grief... well I guess if I played golf this could be an amazing teaching tool. As I don't Ill have to play it with features all turned off if I want any hope of success. Still good for EA to at least be trying to make use of the Wii peripherals and iterating on a franchise on a console where most developers just pump out lazy ports.
We all know that people are gaming later and later into their lives. I have recently come across a group of seniors who love to play Xbox 360. I took this opportunity to talk to them about their gaming experiences. This opportunity inspired me to make this list of the top 3 games suitable for… how shall I put this… more veteran gamers.
How come everywhere else, they said the controls are cumbersome and unfriendly? Also I have the move and T Woods with it isn't great at all. Is Movemodo just a move asskissing website?
If so I would prefer to stick with others opinions.
Movemodo playtested Tiger 11 with two different reviewers and found the motion controls to work just fine, as you might expect in a golf game.
We're not shy of saying if we don't like how Move is implemented in a game:
http://www.movemodo.com/rev...
So we're certainly not kissing Ubisoft's ass at least :-)
I found it hard but started to get the hang of it, my only problem was to make a good swing I can only get the power up to around %82 which kinda suck. TO get to %100 I have to swing way too hard it seems.
Both are good I've had to adjust the sweet spots on my clubs up to %80 to make it more forgiving. I really like the putting. It doesnt feel too much different, but at the same time it does, lol. Its really easy to push or pull if you are not really focused on a smooth back and through while trying to get the power just right, add fast greens and you will really feel the pressure.
your review just sold me. bubs