With the recent success of MMORPGs like Dungeons and Dragons Online and Lord of the Rings Online, almost anyone can see that the free-to-play MMO model works for both gamers and publishers alike. The best part? It’s a win-win situation. The players get to play a great product without a huge initial investment and the developers get paid through micro-transactions. This leads to a big question: when will World of Warcraft, the MMO big kid on the block, decide to go free-to-play?
In an interview with Game Rant, senior game designer Brian Dowling shared just how much Mists of Pandaria Remix's Spell Gems will shake things up.
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."
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