Digital Foundry: "None of the disadvantages of either version are real game-breakers and overall either version is recommended, but if you own both consoles and have the choice of which version to buy, the Xbox 360 release is the one to get: a generally higher level of performance must surely take precedence over the occasional streaming problem."
GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."
Little Big Planet 1 and 2 deserve a mention, IMO.
Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.
A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.
Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.
Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.
I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.
Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.
I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.
From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."
To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.
Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.
Digital Foundry should stop doing face-offs with Unreal Engine 3 games.
was the 360 lead console for this game?
lol,.. It is not like the game doesn't look like shit anyway,... People who are hyping it because of the graphics, must either be blind or stupid. Poli-edges everywhere,..It is blocky as shiet,..They could do a way better job,.. I am just saying,.. If there is a complain to be had,.. this should be the biggest one,..also Heavenly Sword looks better,.. it really does,.. I'll just pop it in to make sure,..
I kind of like the game-play, only platforming was weak as shit,..All in all a pretty good game,.. with interesting Story and compelling environments,.. I probably won't be replaying it so I'm trading it in for Castlevania,..
360 version for me, now i'm sure. i prefer severals annoying 2-3 loadings every ten minutes than screen tearing all the time.
the 360 is still kicking the ps3s ass.
@ShinGino
You Like the lens of truth because they are PS3 fanboys and compare games with two black&white crt's....Effing amateurs in a mobile home.