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PS3 vs 360 Face-Off: Enslaved: Odyssey to the West - Digital Foundry

Digital Foundry: "None of the disadvantages of either version are real game-breakers and overall either version is recommended, but if you own both consoles and have the choice of which version to buy, the Xbox 360 release is the one to get: a generally higher level of performance must surely take precedence over the occasional streaming problem."

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Shanks4955d ago (Edited 4955d ago )

Digital Foundry should stop doing face-offs with Unreal Engine 3 games.

darkequitus4955d ago (Edited 4955d ago )

Why? It has shown how bad the first lot of U3 games were on the PS3 until now, where there is hardly any difference. It used to be a case of, if it in US3 multi plat, the PS3 owners would get the short end. At least that is normally not the case anymore by comparison.

ShinMaster4955d ago (Edited 4955d ago )

Lens-Of-Truth does better comparisons than Digital Foundry in my opinion.
Although I don't think this one's too bad.

Active Reload4955d ago

Yeah, why Shanks? Are you upset by something?

Ju4955d ago

Did you actually read the comparison? UE3 sucks on the PS3 - still. It is an absolute joke. Nothing to smooth talk here. If at all, it just shows how far behind UE3 is.

Read the Castlevania face off, and this becomes pretty apparent.

Active Reload4955d ago

Ju, do you even know anything about gaming engines?

Ju4955d ago (Edited 4955d ago )

I think the one or the other thing. Do you?

Traveler4955d ago

I don't think Unreal 3 Engine is the best, but it's not the worst either.

Nor does it have to perform badly on the PS3. Batman AA looked great on the PS3 and there are other examples as well.

Most multiplats are getting to where there is basically just trade offs between the two versions. One version might have better tradeoffs overall, but most of the time the difference isn't that big any more.

I guess Enslaved being a bit better on the 360 is not that big of a deal considering the PS3 got the better version of Castlevania.

tinybigman4955d ago

couldn't NT use the engine from Heavenly Sword, or do they not own it?

Active Reload4955d ago

I love the UE3 engine. The damn thing is free to use by ANYONE and its...free. Mind you, if you make a game or something using it and you decide to start selling your game, then you'll have to start paying royalty fees. This engine is what you make it.

Heartnet4955d ago

It was never down to the Engine lol it is always down to the developers amount of time and effort they put into making it multiplatform :)

InTheKnow4954d ago (Edited 4954d ago )

As soon as I loaded the Enslaved demo on 360 I knew the game had been downgraded to work on PS3. ALL the mechanical systems, pipes, explosions just looked PS3 okay, but definitely not Unreal 360 okay...sad really. I hope Ninja Theory considers making a 360 exclusive.

PS3 is good for pre-rendered " simulations " as Naughty Dog calls them. Actual game play will struggle on the system and it's why ALL PS3 exclusives are so heavy on the cut scenes...360 doesn't have the room for that nonsense and uses few pre-rendered scenes and what it does use is in game, in real time.

Enslaved was downgraded to avoid the back lash that games like GTA, RDR, Bioshock, Mafia...etc...have suffered from.

Unreal Engine is one of the best engines EVER...just ask Sony who is using it to power not 1 but BOTH MMO's they are working on. Unreal is proven...

Just look at the Unreal greatness...first Enslaved PS3 demo...

http://www.youtube.com/watc...

Bulletstorm in Feb 2011...

http://www.youtube.com/watc...

Gears Of war 3...Recent multi-player trailer...

http://www.youtube.com/watc...

MOH single player...What was DF saying about draw distance...lol

http://www.youtube.com/watc...

Bioshock Infinite...Unreal incredible!!!

http://www.youtube.com/watc...

Latest Unreal 3 tech trailer 2010...

http://www.youtube.com/watc...

Why can't Unreal look this good on PS3???

raztad4954d ago (Edited 4954d ago )

LMAO@"Enslaved downgraded"

So how was the game running before the "downgrade" 1080p@60fps 4xMSAA?

DOUBLE LMAO@"PS3 is good for pre-rendered " simulations " as Naughty Dog calls them"

You wish the xbox get something UC2 caliber.

And what PS3 game exactly is to blame for AW amazing SD resolution? or Gran Turismo 5 Prologue > Forza 3?

Army_of_Darkness4954d ago (Edited 4954d ago )

" the Enslaved demo on 360 I knew the game had been downgraded to work on PS3."

F#@kin' WOW!!! that's beyond fanboy bro! that's just borderline retarded!

Gue14954d ago (Edited 4954d ago )

"PS3 is good for pre-rendered " simulations " as Naughty Dog calls them. Actual game play will struggle on the system and it's why ALL PS3 exclusives are so heavy on the cut scenes...360 doesn't have the room for that nonsense and uses few pre-rendered scenes and what it does use is in-game, in real time."
----------------------------- ------------------------------ - -------

Do you actually know that the last pre-rendered games are from way back on the PS1? Do you even know that you can't move the camera in pre-rendered graphics? And you know why is that? Because in-game pre-rendered is only possible on a 2D perspective. http://en.wikipedia.org/wik...

Pre-rendered cinematics and pre-rendered in-game are not the same thing. And that last UE3 demo is from PC. GeoW and Bulletstorm are games from Epic, creators of he UE...

InTheKnow4954d ago (Edited 4954d ago )

UC 2 caliber???...what's that exactly...720p at 30fps...lol

UC 2 is a a good game, far from great. Whats exceptional about it??? ND said they had 80 pre-rendered " simulations " in UC 1...want to guess how many simulations UC 2 had...564...their numbers, not mine. ND had problems getting a barrel to blow up and had to start from scratch to do it...it shows.

The cover system was stolen from Gears. The platforming was stolen from Prince of Persia's: sands of times without any of the cleverness and skill. Story is completely Indiana jones!!! Is the AK-47 gun-play and helio boss battles special or even next gen...lol. Naughty Dog and Sony say there game is the best...does that make it true??? Don't all devs say that???

UC 3 with Sony Move...

http://www.youtube.com/watc...

Every time there is a comparison/head2head video you post the same thing. the devs aren't lazy, the cell is. Steve Jobs looked at the cell a long time ago for their line of products...he said the cell was " TOO SLOW "...words of wisdom.

In regards to AW...it's a masterpiece of engineering...you wouldn't know because you spend all your time counting pixels and looking at pre-rendered cut scenes and resolution to notice. There's more to how a game is made than res or how many pixels the cut scenes have. The game is one of the best looking and playing games this gen. If you want to mention sales like most haters, go right ahead...but sales aren't everything, at least that's what the Sony camp keeps saying. AW has sold around 750,000.

Unlike you, I have all the systems and play the games. I see first hand and research the games if it interests me. Unreal is the best, most versatile game engine out there right now. The ND game engine could NEVER copy a game like Gears Of war graphics and physics. Sony and ND went to Havok for a reason. MOH couldn't be done with ND engine. It would take years to get that kind of fleshy, destructive graphics.

Here's AW at 720p and 30FPS...

http://www.youtube.com/watc...

Here's Alan Wake at 540p 30fps

http://www.youtube.com/watc...

http://www.youtube.com/watc...

Here's the Alan Wake game engine...

http://www.youtube.com/watc...

I know you don't care and don't play the games. The truth for guys like you is a bitter pill indeed. To bad you didn't get to experience AW on the big screen, in a dark room with the sound on 11...it's quite the experience.

CernaML4954d ago (Edited 4954d ago )

Your name and entire comment is very ironic. You claim that the PS3 is holding back all these Unreal Engine games and can't even "do" some of the MULTIPLATFORM games you listed. MOH? Uhhh... do you not KNOW that it's leading on the PS3? lol

Where do all you 360 fanboys come up with such nonsense? First it was PS3 has no games. Then Blu Ray and teh cell were gimmicks. Then teh sales. Then teh better multiplatforms. But now that MP games become closer and closer to platform parity, you people come up with 'but teh PS3 is holding back teh development!!!!'

You people have such wild imaginations... or just really bad excuses. lol

And just for the lulz, Alan Wake was a great game. But I can't help but feel that the 360 gimped, axed, and downgraded its full potential to hell. :P

Longrod_Von_Hugendon4954d ago (Edited 4954d ago )

So how well a gaming company programs their game for the lead console over the others indicates what exactly? How much one is better over the other? They're pouring more resources and man-power into one plat over the others and the one with less is supposed to produce better results? lol

Are you serious? Listen, Xbox users you have the inferior console as is evident over the last past 5 years where the Xbox hasn't present not a single exclusive game that can rival any of the PS3 exclusives (this is how you should measure the two against each other). In FIVE years MS hasn't manage to do know Sony from the Graphics Kind spot and they never will without new hardware and Blu-ray.

These articles are pathetic and hilarious all the same time because it shows the limited thinking of the site--in that they can come up with nothing else to discuss. even though there's plenty of gaming new out there-and fanboys that actually put any stock into this flame-bait bullshit.

@InTheKnow

So this gamer thinks that Alan Wake was the better game when compared to UC2. GOTY was a second rate game and Alan WAKE(UP) was pure gold.

You see boys and girls this is the purest meaning of fanboy. InTheKnow you don't know ****!

DaTruth4954d ago (Edited 4954d ago )

think it's weird that they believe framerate problems(PS3) are not as bad as texture pop-in(360) and impromptu loading(360).

This should lead them to an equal conclusion for the platforms, but DF shows their bias once again!

Both versions are severely hindered and it is clear most people here just read the opening!

ReservoirDog3164954d ago

I don't know why people continue to bite at people like InTheKnow. It's just like GreenRingOfLife though a little more wordy. Just trying to get people mad and it works. Why do you let it work?

And I couldn't care less about resolution, pixels, screen tearing (I don't even know what it is!). I'm getting it for the PS3 because I get all my multiplat games on the PS3. Just easier for me.

Longrod_Von_Hugendon4954d ago (Edited 4954d ago )

Are you serious? Listen, Xbox users you have the inferior console as is evident by the last past 5 years where the Xbox hasn't present a single exclusive game that can rival any of the PS3 exclusives (the better way to measure graphics/performance). In FIVE years MS hasn't manage to knock Sony from the Graphics King position and they never will without new hardware w/ Blu-ray. Yet you fanboys can loud this bullshit that because a multiplat looks and preforms better on the Xbox than PS3 that, that somehow means the PS3 is garbage? lol

*edit*

jeseth4954d ago

I actually laughed at your blind fanboyism!

"As soon as I loaded the Enslaved demo on 360 I knew the game had been downgraded to work on PS3. ALL the mechanical systems, pipes, explosions just looked PS3 okay, but definitely not Unreal 360 okay...sad really. I hope Ninja Theory considers making a 360 exclusive."

That might be the most pathetic fanboy comment I've read all year!

Downgraded. Hilarious. You know what has been downgraded to be on 360? Fable 2 and Alan Wake. And those are exclusives.

HAHAHAHAAHAHAHA. Downgraded.

NickIni4954d ago (Edited 4954d ago )

"The cover system was stolen from Gears. The platforming was stolen from Prince of Persia's: sands of times without any of the cleverness and skill."

So Gears of War invented taking cover in gun battles? and Prince of Persia inventing climbing? ...Riiiiight

Maybe you need to get away from your "AW on the big screen, in a dark room with the sound on 11", a bit more. Which, going by your logic, copied Luigi's Mansion for using a torch.

@On Topic, these graphical comparisons are such a waste of time, 99% of the time the difference is minuscule, so that it's only noticeable when analysed and compared directly to each other.

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360 man4955d ago (Edited 4955d ago )

the game truly does look beautiful on both consoles. ps3 and 360 owners both win :))

goodness sake. why was i disagreed. im tryna spread positivity :((
please tell me what there is to disagree with on my above statement?

The Wood4955d ago

just kiddin but yeah..nobody should really disagree but its only 1 dude.....minor

n4gn4gn4gn4g4955d ago

the graphics are inconsistent at best and nowhere near what PS3 owners should demand given other games on the system that show how it can be done.

MrMccormo4955d ago

I like the art style of Enslaved a lot and it does look beautiful.

With that said, both the PS3 and the 360 have games that look much better than Enslaved...

Sevir044954d ago

But it aint the best of the PS3 or the engine on PS3. simply put This game on both platforms is riddled and laced with screen tearing frame droms in high intensity p0lay sections and jaggies galor. UE3 is not the best solution to game designing. and this game while
beautiful simply cant hold a candle to proprietory engines out there!. None the less i'm happy with NT's efforts for this only because the story is very gripping. and the gameplay while not as deep as most H&S games out there is very good and flows well with their story.
Got the game 2 days ago and just started playing last night, I love it. it re solidifies why NT is great at making well crafted stories like Heavenly sword. and it's the sole reason why i'm optimistic about DmC at this moment in time because i know if anything it will have a story like none other and the voice acting and talent will be well invested into that game.

+ Show (1) more replyLast reply 4954d ago
Shaman4955d ago

@ShinGino

No way Lens of truth does better comparison.They take captures of both versions and in un professional way say what everybody can see,while DF consist of people that know technical details and make much better and detailed comparison.

wsoutlaw874954d ago

thats only when they compare demos

jack_burt0n4955d ago

digital foundry is worthless, notice how selective they are about games they compare, just read it and listen to the drivel bias.

cold hard facts, castlevania has some pretty serious framerate problems on 360 dodgy compression and comes on 2 discs, vanquish has some really nasty screen tearing on 360. Enslaved has some nasty screen tearing on ps3 as does the 360 just not as bad.

vania lead on ps3, vanquish lead on ps3.

enslaved lead on 360.

Ju4955d ago (Edited 4955d ago )

This pretty much sums it up.

Lately they don't downplay the PS3 that much any more (well, more like, they don't highlight its weaknesses that much) like they used to.

Maybe because they can't. They never did that with the 360, and had to change to a softer tone - otherwise they would have talk down Castlevania and Vanquish on the 360 (like they did with all the PS3 games in the past). But yet, nothing like this takes place (where are the 3 page articles about those shortcomings?).

Instead, all of a sudden, we have "platform parity" even though the pendulum clearly swings in the other direction.

I guess Enslaved is talked up by an English mag for an English developer (???). Yet, the reviews are OK (8/10 is probably what it deserves).

BTW: For people saying, the other games are PS3 lead platform games, and Enslaved is not. Well, those "other" games on the 360 blow Enslaved - on the 360 - out of the water.

Traveler4955d ago

The PS3 is my favorite console by a good margin, but I don't think Digital Foundry has been unfair to the PS3.

They practical gushed over Uncharted 2 and God of War 3. And when games like FFXIII and Castlevania are better on the PS3 they say so.

I think you are being a little bias yourself. Vanquish on the 360 had a little screen tearing in the demo, but it definitely wasn't "really nasty". And I have to be honest, I didnt see any screen tearing in the Enslaved demo on the 360. I'm not saying 'none' was there, I'm just saying that if it was there I couldn't see it. I think DF is just telling it like they see it.

I think it is much better to be honest. I really believe we would get further in promoting the PS3 as a great console if we stuck to facts and didn't exaggerate and spread so much needless negativity. Just my two cents.

raztad4955d ago

XBOX has always been DF fav console, that is undeniable. The overall tone of their comparison has been of emphasis on supposedly PS3 hardware limitations (look Bayonetta article) and when the xbox was not favored (look at Forza 3/GT5P tech review, FFXIII article) DF always had a handy excuse or just put the blame on the developers.

I always visit DF, dont care about the writer opinions but mostly about the comparison videos and technical facts. If you cut off the grass, DF articles are, by a large margin, a good read.

MysticStrummer4954d ago

Hmmm. I'm on my second play through of Enslaved and I haven't noticed any screen tearing whatsoever on my PS3 version. There are frame rate problems, choppy animations, and bad textures, but no screen tearing. I enjoyed the game despite these things. I think comparisons are usually a waste of time, because you really have to be looking for problems to see them sometimes. Just play the damn game. It's not 07 anymore. Both versions of any multi-plat will most likely be so close to identical as to make no real difference.

Dance4954d ago

castlevania having framerate problems and vanquish has some really nasty screen tearing on 360 is bag of lies

units4954d ago (Edited 4954d ago )

review code castlevania has some pretty serious framerate not retail and screen tearing aint as bad as your making it out to be

AKS4954d ago

I have the PS3 version of Enslaved and really enjoyed the game. It doesn't run quite as smoothly as the 360 version, but the PS3 version looks MUCH better than the PS3 demo, which was pretty framey. I notice bits of screen tearing frequently, but it's nothing close to being game breaking. The frame drops only irritated me a bit on the "Cloud" surfing segments because they move much faster than other components of gameplay. I would definitely recommend the game for either platform. I could have bought either version but personally found the differences to be quite minor, especially compared to differences found between games on my PC and other platforms.

+ Show (4) more repliesLast reply 4954d ago
DigitalAnalog4955d ago (Edited 4955d ago )

"For its part, the Xbox 360 has its own plus points - generally higher frame-rates, lower levels of screen-tear, and a minor range of subtle graphical boosts. You also get Dolby Digital 5.1 as standard with the 360 version - oddly, the PS3 game only supports uncompressed LPCM 5.1 over the HDMI port, so no surround sound if you have your console attached to the amp with Toslink. Bizarre, frankly."

THIS. IS. BULLSHIT.

It's one thing to give the 360 an edge over in the graphics department but THE SOUND TOO? I have my optical surround sound for a FUCKING reason you know.

It's over NT, we know your bias on the PS3 is quite evident. I'll wait for your game to reach the bargain bin before I pick it up.... for the 360 OBVIOUSLY.

-End statement

raztad4955d ago (Edited 4955d ago )

No Dolby 5.1, let alone 7.1? this has to be a joke. There is no reason for this to happen, unless NT dont care about their games on the PS3. I think I'm passing on this.

DigitalAnalog4955d ago

NT HAS issues on the PS3. They didn't like the HS sales, their writer openly stated that he hates the PS3, too many comparison to Uncharted 2 (even though this doesn't even compare on UC1), etc etc etc.

Oh, need I say that this is quite clearly the "inferior" port knowing this is their 2nd game on the PS3?

-End statement

n4gn4gn4gn4g4955d ago

so they don't get a dime...its how I buy Acti and Capcom games too..

King-Leonidas4955d ago

you guys need to group up... Who gives a crap if 360 'wins', it's not gonna stop me from enjoying the game.

Seijoru4955d ago

Thats not the problem, Its NT being whiny assholes. I mean it almost seems like they downgraded the PS3 version on purpose.

Jazz41084954d ago

D i tradeD halo reach for enslaved and castlevania for the 360. I have loved enslaved and I now know why you guys liked heavenly sword as the writing is brilliant. I finished it quickly though and may play it again after castlevania. Castlevania is fun but its difficult at times and that takes away from the story when I have to replay it several times. Enslaved wins this one for me and I am thinking of picking up heavenly sword for my ps3.

vhero4954d ago

First of all it's an unreal engine game and frankly the 360 version of this engine gets WAY more support than the ps3 meaning frankly you can do more with 360 games using this engine. Not only that it just goes to show yet again lazy developing strikes as lets be honest the game took just over 1 year to make for 2 consoles and 360 wins? This is the usually case for all the games 360 wins as you need more time to make it look better on ps3 as ps3 versions are always rushed. FF13 is the proof of the pudding with this. Took over 3 years to make and look at the difference in consoles. PS3 version blew 360 away...

However this is all down to the modern market and Sony making a console that is frankly harder to develop on. It's a double edge blade really with Sony and the simple thing is with this game like with 99% of multi platforms it looks great on both consoles and unless you really look for it you probably wouldn't notice any difference anyway.

XRider4954d ago

Stop arguing for a day they both look good

The Xbox Empire4954d ago

PS3: It only gets the worst version of 97% of games this generation! PS3 really does do everything! Except cross-game chat, party system, and top-notch multiplayer games.

Lord Gunchrote4954d ago

Go watch a blu ray on your 360 and take your thumb out of your ass. Or go browse the web with it, hell...try even folding@home with it. lol.

That was a dumb rant on my part wasn't it? see how dumb we sound when we blow platform holders?

:)

CrIpPeN4954d ago

Enslave, a game I will get later, price drop, real cheap.

MNicholas4954d ago (Edited 4954d ago )

who are desperate to believe that the 360's hardware is anywhere near as capable as the PS3 hardware. Many of these jokers are desperate to believe that Uncharted 2 is a series of pre-rendered cut scenes. The delusion runs deep. It's not worth trying to reason with them. They will never truly go away.

Just like there are still people who believe the Dreamcast was more powerful than the PS2.

Just like there are still people who think HD-DVD was a better format than Blu-Ray.

StandardPost4954d ago

It's an unreal engine game.

Unreal engine is pretty ancient and not designed for the Cell.

TVippy4954d ago

... they look bad on your console?

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360 man4955d ago

was the 360 lead console for this game?

Cueil4955d ago

The new URE has unified rendering system... basicly you build for both and then tweek... it's not like the old days... same with Crysis 2

Ju4955d ago (Edited 4955d ago )

What ever that means for an UE3 game. I would think the only difference is the memory requirements. Since NT does not write engine code (??) neither is lead platform. UE3 plain and simply sucks on the PS3 - if you don't customize it. (Cueil beat me to it).

foker4955d ago (Edited 4955d ago )

lol,.. It is not like the game doesn't look like shit anyway,... People who are hyping it because of the graphics, must either be blind or stupid. Poli-edges everywhere,..It is blocky as shiet,..They could do a way better job,.. I am just saying,.. If there is a complain to be had,.. this should be the biggest one,..also Heavenly Sword looks better,.. it really does,.. I'll just pop it in to make sure,..

I kind of like the game-play, only platforming was weak as shit,..All in all a pretty good game,.. with interesting Story and compelling environments,.. I probably won't be replaying it so I'm trading it in for Castlevania,..

kasasensei4955d ago

360 version for me, now i'm sure. i prefer severals annoying 2-3 loadings every ten minutes than screen tearing all the time.

vhero4954d ago

There is no screen tearing all the time that's not what it says and I seriously doubt you own both consoles with a comment like that anyway enjoy your 3 bubbles I wonder how long they will last with those kind of comments??

kasasensei4954d ago

Just check the gameplay videos everywhere little boy, there is screen tearing all the time for the ps3...
And i don't understand why you are aggressive with me, i'm just stating a fact, screen tearing is tiring for the eyes, i prefer some 2 or 3 seconds loading every 10 minutes, the game experience will be much better. That's just common sense.

CREESH4955d ago

the 360 is still kicking the ps3s ass.

@ShinGino

You Like the lens of truth because they are PS3 fanboys and compare games with two black&white crt's....Effing amateurs in a mobile home.

Meisadragon4955d ago (Edited 4955d ago )

it depends on the engine and utlizing the strengths of the platform.

PS3 games can humiliate the 360 as well.

PS3 is not even 4 years old, it will turn 4 this november and next year in EU.

leonlion4955d ago

4 years the ps3 has been out

CREESH4955d ago

The 360 has been out 5 and just left the ps3 picking up its teeth with its broken arm.

Meisadragon4955d ago

its the architectural differences, both games cannot be same and PS3 happens to be tough to code on.

Mutiplatform is not an indicator of system strength.

360 is a good console but dont compare it to the PS3.

stonecold34955d ago

the ps3 came out in 2007 march 23 in australia europe newzealand which makes the ps3 3 years and 7mnths old

CREESH4955d ago

I find it hard to see your point when the score is like 500 - 7 to 360

Thats a beating of titanic proportion.

vhero4954d ago

Does it really help you fanboys to sleep at night to think the 360 is more powerful than the ps3?? The specs and games like Uncharted not enough to shut you up?? Obviously not.. You fanboys do whatever you need to help you sleep you all make me sick 360 especially as your more blind than the ps3 fanboys at least they got proof there console more powerful you got sub HD halo and rely on lazy developing.

Elven64954d ago

Irony if I've ever seen it.

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Oxymoron284955d ago

Awww look at the cute little 360 fanboy, he's pretending to make a point!

Jazz41084954d ago

Does it really matter what console looks better. I own both and they are both very close on most games but ps3 has the edge in the exclusives and 360 does on multiplats since developers don't have the time nor the budget to code properly for the ps3. When u rush a ps3 game it will have installs and slow loads and pop ins and when yo rush a 360 game it usually is not much better. Developers could learn a lot from NaughtyDog who made a beautiful ps3 game fairly quickly so it can be done its just a lot tougher then the 360 but the results can be stunning on the ps3 if u take the time.

ElDorado4955d ago

little fanboy explain this. While PS3 has the best graphics ever-games like Uncharted 2, God of War 3, Killzone 2, Heavy Rain, and upcoming games like Socom 4, Killzone 3, Gran Turismo 5, inFAMOUS 2. I have both consoles and PS3 crushes the 360 in terms of graphics. The only amazing game with WOW-graphics was Gears of War 2 and Gears of War 3 in the future.

Traveler4955d ago

It really is kind of surprising how few graphically impressive games the 360 has. The PS3 basically has the best looking games in each category.

MrMccormo4955d ago

@ Traveller

Shhhh! Don't say that! You're gonna get bubbled down, even though you're pretty much correct. No FPS on 360 looks better than Killzone 2, no TPS on 360 loooks better than Uncharted 2, no "cartoony" game looks better than Ratchet and Clank, no racing game looks better than GT5, no 3rd-person action game looks better than God of War, no open-world game looks better than inFamous, etc.

I remember when I was working at Gamestop and two kids were convinced that Halo 3 was the best looking game in existence...

ps3rider4955d ago

You liked Xbox 360 for that reason, ok fine actually I feel pathetic about those who keep playing shooter and sports game. And by the way PS3 is a nice experience and it got the best console's title libraries in the word. on ther words best quality games. tell microsoft to be creative

timmyrulz4955d ago

Yeah ps3rider is just about the correct avatar name

DigitalAnalog4955d ago

This is what happens when you don't read the articles.

"Naughty Dog's epic is still a cut above the new challengers. In the case of Enslaved, character animation and interaction with the scenery isn't as seamless as it is in Uncharted 2, and the superb graphics are sometimes marred by some obviously low-resolution textures."

-End statement

MysticStrummer4954d ago

Makes you wonder what the people who wrote the "Enslaved is as beautifully animated as Uncharted" articles were looking at. I guess they had their 360 goggles on.

mrmikew20184955d ago

Maybe we read different articles, but both games are the same.

d3nworth14954d ago

Your nothing but an ignorant fanboy. We all know the ps3 hardware can out perform the 360 but it takes time and if your making a multiplaform game you don't have that time to focus on 1 system. Why do you think both version have issues?

Moonboots4954d ago

Did you see the Castelevania comparison? PS3 Won.

5 years and the PS3 and 360 are really starting to pull neck in neck when it comes to multiplatform in my opinion.

Nathaniel_Drake4954d ago (Edited 4954d ago )

In sales, 360 fanbot heaven, or game variety, where the 360 sucks at and where 360 fanboys always avoid.

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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kenpachi22d ago

You left out The Darkness games bring those back

fan_of_gaming21d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long21d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming21d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10121d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor21d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6921d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming21d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno21d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming21d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1028d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1028d ago (Edited 1028d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1027d ago (Edited 1027d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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