70°

Mario & Sonic Crossover: Five Reasons It Needs To Happen (RunDLC)

Like many gamers, we grew up during the infamous 16-bit war between Sega and Nintendo, where kids had to chose between team Sonic or team Mario. It was insignificant stuff to parents that shuffled to department stores in search of whatever console their children put on their wish lists, but to pre-teens, it was a huge conflict. No actual shots were fired. Instead, schoolyard debates ensued involving Sonic versus Mario, or blast processing versus Mode-7. You would have sworn these kids owned stock in both companies.

John Artest (RunDLC)

TheDCD4954d ago

Play styles are too different, tho. Dunno if it would work.

Buff10444954d ago

Of course it would work. Nintendo would make it so.

Buff10444954d ago

You don't seem to think that way about the Namco/Capcom crossover fighting games.

AWBrawler4954d ago

you clearly never played sonic adventure.
they can have speed stages for sonic and more exploration based stages for mario, and have or have a blend of the two where you can tag them out sonic heroes style, or play co-op

Blaster_Master4954d ago

Mario doesn't need Sonic, never has, never will.

Buff10444954d ago

Not necessarily...does anyone here know the future?

BlackBusterCritic4954d ago

Mario doesn't need a crossover, he's alive and well. But Sonic on the other hand, well, the living dead best describes him.

gumgum994954d ago (Edited 4954d ago )

Sonic Colors and Sonic 4 would like to have a word with you...^_^

Also, Sonic was the closest anyone has come to topping Mario in the 1990's. Anyone. Such a surge of popularity for a mascot other than Mario may never happen again, but it doesn't change the fact that Sonic was, and still is, a successful franchise in spite of recent setbacks.

Blacklash934954d ago (Edited 4954d ago )

Recent setbacks? You mean the entirety of the past 15 years after S&K's? 4 years of glory vs. 15 years of failure. How much longer will this take to soak into these souls of ignorant denial?

Sonic is dead. Both Sonic 4 and Colors will be no different from all the other terrible installments in this series. Get over it and move on.

GigaGaia4954d ago

After Sonic Adventure 2, every sonic games that came out were looking good before they came out but they failed horribly after their release and were a major disapointment. So no offense, Sonic 4 and Sonic Colors are no exceptions, so they wouldn't like to have a word with anyone.

e-p-ayeaH4954d ago

Gezz Sonic GTFO seriously

leave Mario alone xD

killzowner4954d ago

nintendo GTFO and leave mario alone.

ZoidsRaven4954d ago (Edited 4954d ago )

...... You're just making a streak out of these stupid posts, huh killzowner? 7_7

killzowner4953d ago

from the guy who adds nothing and signs off with 7_7 on each post? :P
go on, what else was stupid? btw the last comment was a joke.

Simco8764954d ago

Don't blame Sonic for his horrible Agent dude. Fat plumber Mario can't hold a candle to Sonic. While Mario is out there trying to find princesses in "other" castles and eating shrooms. Sonic is out saving the world and collecting some golden rings to give to charity.

MiyagiSPG4954d ago

Sonic's so thoughtful thinking of charity while trying to avoid man eating piranhas and killer wasps :)

Show all comments (19)
50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin681d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin681d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum680d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa680d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5806d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

865d ago
BrainSyphoned865d ago

Having to do a thing three times would make my list as #1

Jeriphro865d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned865d ago (Edited 865d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

865d ago
0hMyGandhi865d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro865d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola865d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck865d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel