160°
8.0

Gamereactor: Enslaved review

Gamereactor writes: "Action adventures have gotten a bit overshadowed by pure shooters and therefore Enslaved: Odyssey to the West comes as a more than welcome breath of fresh air. With several thoroughly entertaining levels and high pace (not too mention the most memorable ending of 2010), Ninja Theory has managed to put together one of 2010 big surprises."

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gamereactor.eu
40cal4971d ago

Picking up Enslaved tomorrow, along with Castlevania.

HungPHATx4971d ago

Same here ! Actualy Amazon is dropping them off and I'll get $30 bonus back , probaly put it towards NBA 2K11

Baka-akaB4971d ago (Edited 4971d ago )

I dont even understand the first paragraph , my opinion of Enslaved aside .

Was the reviewer under a rock and missed (the infinitely better , imo) Darksiders , Bayonetta , God of war 3 , (mediocre) Dante's Inferno etc ? There has been plenty fresh air and pause from fps the whole year for those that wanted it .

Redempteur4971d ago

agreed .
this reviewer should play more actions games ... the genre has been far from being overshadowed ..
bayo, GOW3 , dante are all from this year

Active Reload4971d ago

Is that a new copy of Enslaved you have or used? Today is October 4th btw...

gillri4971d ago

I dont buy two games at once anymore unless its Xmas, I will go with Castlevania I picked it up for £28, which is a cracking deal (thats $44)

being a long game that will last me a good week or so

I will then keep playing the games I have at the moment and will pick up enslaved probably for Xmas when it'll be alot cheaper

divideby04971d ago

this score is more in line with the demo I played..
if you all like this game, if you havent you should at least rent HS

boodybandit4971d ago

from what I played of the demo (on both consoles several times over each), I would say 8 is fair and possibly even slightly pushing it. I think this game is way too forgiving and easy. The textures are hard to even call average. If I am being honest I would say they are weak.

The only saving grace for this game (again I haven't played the retail version) would be level design, story and the abilities you unlock during your journey through Enslaved. I am looking forward to finding out how it is for myself tomorrow.

HungPHATx4971d ago

Hush up Boodty ! Just play it and enjoy it

Bubbles please

boodybandit4971d ago

You rude ass..... /s LOL!
I am just being honest but I will throw your sad ass a bubble. I can't believe you made a new account. Who cares if they take you down to one bubble? This bubble system is garbage.

boodybandit4971d ago (Edited 4971d ago )

BTW asking for bubbles will get yours taken away. If I have learned anything from N4G over the past 4 years, that is it. People hate when you ask for bubbles.

As for my opinion on Enslaved. Bro you gotta keep it real. These devs need to push the envelope and not do just enough to get by. I am a multiconsole fan and you know that but this game is too much like Heavenly Sword. Not that it's a bad thing but I was really hoping for more from Ninja Theory considering HS is over 3 years old.

Hopefully this will have a good story and the upgrades will make it worth playing. One thing for sure, I hope the difficulty increases. I usually play on default difficulty out of the gate but this one I might just jump right to hard because the demo is way too forgiven.

Either way I know I am going to enjoy it. I love this genre.

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi34d ago

You left out The Darkness games bring those back

fan_of_gaming33d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long33d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming33d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10133d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor33d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6933d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming33d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno33d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming33d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1040d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1040d ago (Edited 1040d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1039d ago (Edited 1039d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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activequestpodcast.com
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