Sarcastic Gamer bring up a rather valid issue with Halo Reach Multiplayer. Why does Bungie insist on living in the Past?
Excerpt- "I, like many others, have been playing Halo Reach since it came out. I’m not sure if it’s the daily challenges, or the accumulation of credits to buy that next piece of useless armor that keeps me playing. However, none of that helps when faced with the franchise’s biggest and most ridiculous flaw. This flaw has plagued the franchise since the first game was released on the Xbox. Why Bungie would decide to use this outdated system is beyond me. Every other game has changed to adapt to the growing industry. It’s an insult and pretty much a deal breaker in any long term appeal Halo Reach has to offer.
What could be so crippling? Find out after the jump."
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.
Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.
I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream
This studio has had three owners and its never worked well with any of them....Management has issues
very annoying to get stuck on a team in slayer and two people quit out and you get destroyed...
I haven't played Reach, but I played Halo 3. Every game is different. I personally think its down to Halo being quite competative and the fact that winning/losing a match directly affects your level. How annoying would it be if you were placed on the losing team in a match with only seconds left and the result is that you go down a level?
Whereas this doesn't happen in games like COD where you are basically playing for yourself, the more kills you get the more XP you get whether you win or lose the match.
"No one likes to be in a game where it’s 2v4. To make matters worse, you get penalized for leaving if you don’t want to play in that match anymore. I have no idea what the threshold is to put you on probation as I have not passed it yet, but it’s rather idiotic to punish you for leaving a lopsided game like that."
This. 100x this. The quit ban is a band-aid fix. And it's short-sighted.
Sounds like someone got their rank reset.
Just kidding.