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New Buzz!: The Ultimate Quiz Screenshots Revealed

Set to mark the debut of Sony Computer Entertainment’s (SCE) popular BUZZ! franchise for the PlayStation Move motion-controller accessory, Buzz!: The Ultimate Quiz is expected to arrive at retail next month. Up to eight players can join in the fun, thanks to PlayStation Network compatibility, as you test yourself with friends and family with thousands of questions in this extensive quiz.

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electronictheatre.co.uk
110°

Sony PlayStation Should Reintroduce Buzz! On The PS5

Buzz! Games had a time when they took over the gaming world. They were amongst the most popular PlayStation 2, PlayStation 3 and PlayStation Portable. It only makes sense for them to return on the PS5.

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fortressofsolitude.co.za
SullysCigar467d ago

Omg this! My family play Knowledge is Power to fill the void as we wait for a new generation of Buzz.

Awesome fun at Christmas with the family or with your mates when the drinks are flowing.

jznrpg467d ago (Edited 467d ago )

Is it sad I never even heard of this or just don’t remember it at all ? Not the type of game I would play generally so I know nothing about it . I would check it out if it’s fun with the fam . I have owned every PS ever made including the Go that I gave to my son . Just don’t remember this

MightyHealthy467d ago

I vaguely remember it myself.
Not sure why your honesty was downvoted I threw u an upvote

SonyStyled467d ago

There was a f2p version on the PS3 store (might still be there) and a version of it in PS Home. That’s my only experience with it but it seemed like a party/trivia game. Not sure what the full titles were like

FinalFantasyFanatic466d ago

I saw it advertised everywhere but never played it, didn't seem like my type of game.

Profchaos467d ago

Yes buzz was the greatest party game back in the day.

And in today's world everyone has a potential buzzer in their pocket with the app integration similar to knowledge is power and no more tangled cables.

The Wood467d ago

I still have my buzz controllers. Good party game

SullysCigar466d ago

I still have the original buzz controllers.... AND the revised wireless ones!

I know...but we really loved it back in the day.. lol

refocusedman467d ago

I would love another buzz game. it was family friendly, funny, entertaining, and easy to learn/play so supper accessible.

mastershredder467d ago

Popular when? It was not popular back then at all except outside the stares for some reason. It was gimmicky as f when everyone thought they were so clever making game-show like games. but with puppet people… yuck.

You wanna gameshow game? Smash TV. Done. Move on.

andy85467d ago

I'd consider sales of over 10 million pretty popular. I know a few people who had (and still have them) fun with a few drinks.

Deeeeznuuuts467d ago

Love playing it with a few drinks, can't beat it, oh and singstar of course 🤣🤣🤣

Profchaos467d ago

Yeah the world is much bigger than the states in Europe, ociana it was very popular with all sorts of people's from non gamers to gamers.

Smash tv never heard of it.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar959d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal959d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein959d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k959d ago (Edited 959d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH960d ago

It failed because it sucked plain and simple.

LOGICWINS960d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH960d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721960d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever960d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar959d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 959d ago
LordoftheCritics960d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH960d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos960d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils959d ago

Kinect should be kept as media interactive features.

LordoftheCritics960d ago (Edited 960d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

960d ago
SPEAKxTHExTRUTH960d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein959d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr960d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721960d ago

Wait you can play Dead Space with the Move?? I need it

Orchard960d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb960d ago (Edited 960d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH960d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever960d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr959d ago (Edited 959d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 959d ago
Vanfernal960d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH960d ago (Edited 960d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal959d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH960d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin959d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

959d ago
+ Show (5) more repliesLast reply 959d ago
Godmars290960d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo959d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC959d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy960d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa960d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins960d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos960d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

960d ago Replies(2)
yeahokwhatever960d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC960d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever960d ago

There were plenty of games and I'm glad that not every game became a Move game.

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