210°

Enslaved Demo realeases on PSN today then later on Xbox Live

This is not very strange since the dev was once a ps3 exclusive developer. Nonetheless the demo looks great and will be out on Live sooner or later. Those who have ps3's get an early look at the game is all.

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gametrailers.com
awiseman4969d ago

there just honoring there former alliance is all, not to fear xbox ppl(including myself) we'll get it soon, im guessing next week.

Millionaire4969d ago (Edited 4969d ago )

Yeah they sure love to honor the "alliance" by bashing their previous games over and over again. Good logic there. >_>

@below
Well you know now.

awiseman4969d ago

i didnt know that. there games may have been ps3 exclusive but they sure do look good.

Game-ur4969d ago

Good graphics are all it has going for it, the gameplay is so simple it could be a Kinect game.

MrMccormo4969d ago

The game takes a lot of gameplay from Uncharted (not a bad thing). There's a TON of platforming and cinematic scenes.

It's basically Uncharted 1 with focus on melee instead of guns, graphics as good as Uncharted 1 but NOT as good as U2, and a lush post-apocalyptic style that's actually quite nice.

George Sears4969d ago (Edited 4969d ago )

@mrmccormo

You talking about Heavenly Sword? Because that game came before Uncharted.

raztad4969d ago

@George

He is talking about UC1. Try the demo and you will realize game is heavy on platforming like UC. The main character (monkey) is lighter than Nathan Drake tho. I would define Enslaved as an action/adventure game like UC, Prince of Persia. Anyone looking for a serious h'n s should wait for LoS.

jack_burt0n4969d ago

Its nothing like uncharted its a bit HS and bit of prince of persia 2008 you even get a girl ride along.

Looks decent for unreal engine but nothing amazing.

Baka-akaB4969d ago (Edited 4969d ago )

i wouldnt call it heavy on platforming ... hell i didnt see platforming , but automatic jumps with even shiny objects to show you the way .

So yeah it borrowed from uncharted , but made its less interesting aspects even worse , along with imprecise controls in a game that probably never let you fail .

+ Show (4) more repliesLast reply 4969d ago
tdrules4969d ago

I played the demo last week not today, confused....

Focker-4204969d ago

Yep the uk ps store got it last week.

R0l34969d ago

why would someone disagree with that?

R_aVe_N4969d ago

I would not even waist my time if I was you it is not a good game at all. All this company can seem to do is graphic they lack the knowledge to make gameplay fun.

Veneno4969d ago

This game tries to be Uncharted in almost every way minus its a hack n slash and has a sci fi setting, but the dev already admitted that long ago. But it in no way comes the slightiest bit close to the amount of detail and overall production value in UC. But for xbox 360 limitations, it does a pretty good job, just not $60 good. I hope Castle vania gets a demo and is better. Cause I can only really afford to buy myself one game this fall and the rest I must beg for Xmas or my B day, a week from xmas.

Veneno4969d ago

Disagree? My birthday really is a week from Xmas.

Dylantalon14969d ago

Heavenly sword is technologically more advanced than enslaved in everyway. Enslaved seems like it needs another year of dev time.

awiseman4969d ago

hopefully the didnt use that trick in enslaved, but that was a shortcut in my opinion.

raztad4969d ago

In Enslaved you fight against robots, so most of them are, well you know, the same :)

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi20d ago

You left out The Darkness games bring those back

fan_of_gaming19d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long19d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming19d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10119d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor19d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6919d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming19d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno19d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming19d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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160°

OG Xbox Live Replacement 'Insignia' Continues To Grow With 11 New Supported Games

Online multiplayer is back for 11 more games thanks to Insignia's XBL 1.0 replacement service running on Original Xbox consoles and the Xemu emulator on PC. Multiplayer, voice chat, leaderboards, etc. have been a monthly addition for many games from Xbox's past library thank to the team at Insignia.live! The 11 new games are now playable online once again after 13+ years.

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purexbox.com
XiNatsuDragnel413d ago

Yes yes now bring x360 xbox live then we're golden for life.

Asplundh411d ago

?? Xbox 360 servers are still online, they haven't been taken down yet.

XiNatsuDragnel411d ago

Nah they will be tho look at rscs3 they have psn made in there emulator why not xenia bro?

Blashted411d ago

Service still in beta form, sign up/player counts here: https://insignia.live/

slayereddy411d ago (Edited 411d ago )

Booo!! I was hoping that was Rainbow Six: Black Arrow...Boo!! again. I thought this coming to Xbox. I don't even read it I was so excited.

60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1025d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1025d ago (Edited 1025d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1025d ago (Edited 1025d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)