260°

Halo: Reach is the 'best-selling Xbox exclusive in history'

Microsoft's director of entertainment and marketing, Stephen McGill said that the opening week sales of Halo: Reach were 'staggering.'

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gamingbolt.com
Prcko4991d ago

great news for xbox people!!

4991d ago Replies(17)
BYE4991d ago ShowReplies(2)
paintsville4989d ago

Here again people need to realize that 'Sales' are the life blood of the industry. No 'Sales' no games. Studios want to make money and make as much of it as they can, the whole reason for a profitable business to exist. Bigger 'Sales' more money. More money = more games. This isn't hard to understand.
This is a great release for 360. Good for them, good for Bungie, good for gamers.

Shubhankar4991d ago

It deserves all the success it is getting. It is the best Xbox 360 game I have ever played.

predator4991d ago

Great games deserve great sales

Shubhankar4991d ago

I agree. Probably the best shooter game I have ever played.

4991d ago
monk3394991d ago

*knock knock*

-Who is there?

-Haxs

-Haxs who?

-nm mind, I got another name now and another account because I am a kid with no life.

Scenarist4991d ago (Edited 4991d ago )

NO he is probably an ADULT with no life

Moms basement much?

antz11044991d ago

@ Haxs: you obviously came here to hear yourself comment and you don't like Halo, so why don't you just GTFO before you don't have any bubbles left?

+ Show (1) more replyLast reply 4991d ago
niceguywii604991d ago (Edited 4991d ago )

YEP So satisfying I only need to play on or two check points at a time then the games comes a calling after I put the controller down. I am surprised that a FPS can be such a thinking man's game. The AI is outstanding. You really get a feeling the space creatures are deadly and only Spartans hold a candle to them.

Yesterday I had one more Brute to kill before heading to the Huge gun defending the Pillar of Autumm. The Brute had the deadly gun that shoots green energy rounds that explode and I killed it by making my rounds ricochet off of the supply building.

IneedWeed4991d ago

Yeah this game requires the brain power of a pro Korean SC II player lol /s. Naw all kidding aside it's nice to know the AI is revamped up, Halo 3 annoyed me how ez the campaign was on Legendary, well not EZ, but not challenging enough. I always played Halo for it's multiplayer though. Of course this is MS best-selling exclusive, what other exclusive comes close, besides Halo?

Kleptic4991d ago

its still hard to tell...but Gears most likely came 'close'...at least considering sell through rate to 360 owner base at that time...

I am glad its Bungie still running away with it though...leave when they are on top, in the Seinfeld sense...no better way to do it than that...

Anon19744991d ago

I picked up my copy day one, but reading the article, where do they say 'best-selling Xbox exclusive in history'

Nobody said that in the article, and it isn't even true yet. Halo 3 is still the best selling Xbox exclusive. Halo Reach is a fantastic game, but do an article on that. Don't make crap up.

Shubhankar4991d ago

"The reception the game has received has been phenomenal. Halo: Reach has proved itself to be the biggest entertainment launch of 2010 and the best-selling Xbox exclusive in history."

That's the 4th paragraph. Please read the article more carefully.

butterfinger4991d ago

that they actually mean that the game is the fastest-selling XBOX exclusive, because we all know that it hasn't surpassed Halo 3's lifetime sales yet. That would be ridiculous.

Hands Up For Games4991d ago

Its good to see a great Game get some great sales.

Bungie put most other Devs to shame when it comes to giving value for money and I reckon ill be playing Reach for a long time yet :)!

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers1d 5h ago (Edited 1d 5h ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19721d 5h ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

1d 5h ago
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darthv728h ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19721h ago(Edited 1h ago)

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

+ Show (1) more replyLast reply 1h ago
CaptainFaisal18h ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead17h ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman17h ago(Edited 17h ago)

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan17h ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl17h ago

Takes "hand holding" in games to a whole new level.

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270°

Bungie CTO Leaves Company After 14 Years, Joins Sony PlayStation

Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.

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thegamepost.com
Sonic18815d ago

"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."

New role and more pay and still can work closely with Bungie

4d ago
fr0sty4d ago

Yeah, he basically just got a big promotion within the same parent company.

4d ago
S2Killinit4d ago

Seems logical for him and probably for PlayStation

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70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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windowscentral.com
Psychonaut854d ago

They’re not working on Call of Duty? Give it time.