130°

The Eye of Judgment Interview

Miyaki: The first target is the 18 to 30-year-old age group. Then we're not only going for existing trading card game players, but also aiming for new trading card game players, because Eye of Judgement has such a visual impact, which should draw new people towards the trading card game.

Pro-G: So do you see Eye of Judgement as capable of revolutionising card games then?

ALI-G6100d ago (Edited 6100d ago )

which will make BS3 outsell WII+360 combained this holiday season

after all their killer app went down the toilet(Folkore,warhawk,lair) , this one wil be next to hype just watch.

solidt126100d ago

Im not big on card games but this one is different, plus it comes with the eyetoy which I was going to get anyway so it is a very good deal. I will be getting this. See the link.

http://www.ps3fanboy.com/20...

BeetleJuice6100d ago

Is this game supposed to have online play
If so get ready for world tournaments galore!
I personally believe this will revolutionize card games as a whole i wouldn't mine watching card battles if they were going to look like this
its like the Yu-Gi-Oh world being brought to life i wonder if anyone will make a game like this set in the Yugi universe that has a systematic and complex system so we can c some truly strategic battles

130°

The Sad State Of Augmented Reality Video Games (Modojo)

Chris Buffa (Modojo): Augmented reality is a simulated version of the real world that has become a staple of television broadcasts, most notably as the yellow first down marker in football games. You've also seen it on the news and reality shows like American Idol and Dancing with the Stars, whenever the overlay appears, urging you to vote. Suffice to say, it's improved the viewing experience tenfold.

NukaCola4703d ago

Vita should do good for Aug Reality. The new fighting game looks cool. I would love to have a ghost hunting camera game. Like a Fatal Frame.

plmkoh4703d ago

AR has seen relatively low success because of mainly two reasons:

1. Low key marketing attempts.
2. Limitations: Low interactivity or bound by physical glyphs cards.

However Sony did show off an impressive tech demo that showcased AR that properly reads real world spatial data, which might lead to better interactivity and applications. The fact that it was demonstrated on a mobile phone means greater audience reach.

AR has really only caught on in the last 4-5 year and it's popularity gradually rising. It's still too early to start comparing it to traditional video game mediums when that has had over 30 years to mature.

jujubee884703d ago

Invizimals is not really a "blip", it is actually pretty popular and has arguably the largest community for an AR game ever (due to the fact it's got multiplayer).

AR games are not to different in nature from motion controls in that they require movement from the players side. In that respect, stuff like Mario on the Wii might have done well but, there are still many IP's that work and sell nicely on motion control gaming like Wii or Move so, I don't buy that AR needs an old IP to do well.

Also, the guy stated how silly one would look playing an AR game on the 3DS than states how cool a Pokemon game would look. That is either bias or inconsistency in his/her argument. xD

190°

Joystiq Hands-on: PlayStation Eye's Kung-Fu Live

Kung-Fu Live sounds almost exactly like a Project Natal game. With the aid of a camera, your image is placed directly into the game, and real movements are translated into in-game actions. As the concept trailer above shows, you'll be able to kick and punch wildly into the air to take down virtual baddies. But Kung-Fu Live isn't destined for Project Natal. Instead, it's coming exclusively to the PlayStation Network.

sinncross5100d ago

lol looked like mortal kombat in a few instances.

i suppose for a psn game its a neat piece of software.

ALFAxD_CENTAURO5100d ago (Edited 5100d ago )

It would be good to grab some enemies, would be a fight more deeply.

Is good to know the Developers are supporting more the PS Eye, with full Body Recognition.

There are coming more games to play without controllers too.

Trollimite5100d ago

i could totally see that. specially when he was doing the high punch thing.

Godmars2905100d ago

It is nice to see that Sony - might - directly support the PSeye. Make it seem less of an add-on to Move.

ChozenWoan5100d ago

And this shows that Sony's motion control system can do pretty much 90% of what Natal can do... even without the PSMove.

Now if they make it online multiplayer, that would be an...
ULTRA ULTRA UUUUUUUUUUULTIMATE COOOOOMBOOOOOO!

IdleLeeSiuLung5100d ago (Edited 5100d ago )

Except the additional 10% is what is what makes the experience significantly different. From the article:

"However, this doesn't negate the fact that I'm staring at the TV and punching and kicking the air. Because of the 2D orientation of the game, you'll be facing forward, but moving side to side, which is simply not as intuitive as facing the screen and moving in the same direction."

Yup, still a 2D camera.

ChozenWoan5100d ago

But that does prove that Natal is not as revolutionary as it's made out to be.

Also, add in the PSMove and you get 110% more... thanks to this thing we call buttons. LOL.. but for real, the PSMove takes mocap beyond what even Natal can do. Sony has shown a fighting game that is in 3D and forward facing. Although it's currently gesture based, it can just as easily be made to be 1:1 with gestures for the special moves. All without sacrificing 30% of the hardware capabilities of the console.

Sony's got the best of Natal and Wiimotes all in one system. There is no denying that it will be the most ground breaking mocap system this console generation. But don't take my word for it, just watch and see.

IdleLeeSiuLung5100d ago (Edited 5100d ago )

Was the ipod revolutionary? Was the iphone revolutionary? Was the Playstation 1 or 2 revolutionary? Was the Wii revolutionary?

My point being that most technology is built on existing technology applied in some way that distinguishes it from other products that others put more value on. That is the revolution, not the technical capabilities. With that said, I still believe that the skeleton mapping and recognition that Natal is doing is revolutionary in the sense that nobody else has shown me something as versatile as what I have seen with Natal.

Getting the computer to understand what you see is a research subject for a long long time that predates even the first Playstation.

The idea that something is revolutionary is BS though. Most products that are revolutionary fail and with a second, third or x number of tries does it succeed. That is what we are looking for, because most new products aren't revolutionary mostly improvements (large or small).

fooltheman5100d ago

Well that looks promising ^^
And under 15 bucks it's cheap too

HighDefinition5100d ago

I love that pic. It never gets old.

washingmachine5100d ago

i can see huge weight loss happening lolz

ThatCanadianGuy5100d ago

i can see me knocking over alot of expensive electronics in my living room..

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10°

Playstation Insider: Creature Defense Giveaway

PSI Writes:

"Creature Defense places gamers in a variety of stunningly illustrated worlds where they are tasked with defending their land from invading attackers and we've got multiple download tokens to giveaway!"

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