SEGA Europe Ltd. and SEGA of America Inc. have today announced that the recently revealed Rise of Nightmares will be released globally in 2011. Currently in development exclusively for Xbox 360 Kinect, Rise of Nightmares will make full use of the full-body motion-control that Kinect offers.
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."
I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.
The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.
Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.
Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.
The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.
Jack writes: "First released in September 2011, SEGA’s Rise of Nightmares was made especially for Kinect on Xbox 360. Among the range of games available for the peripheral, it is the least likely title ever made for the Kinect - there’s no dancing, no pets, no sports. (Though by its end, hacking through hordes of re-animated corpses here starts to feel like a sport.)"
rise of nightmares would make a good VR game. Surprised Sega didnt try and remaster it for PSVR. Or... maybe they are working on doing that for PSVR2????
I'm there!
I'm liking the look of this one. The whole first-person thing could really work with a kinect game like this.
People complain that Kinect is full of shovelware and casual games. MS announce games that would appeal to their 'core' audience, people are still complaining.
Isnt life funny?
alot of announcements with nothing to show us right now.... tells you something
I think people are just sticking to there guns with Kinect if they think it was pants they will always think it and if they like it they will always like it.
I am a fan of Kinect and im not really bothered what the haters fan boys ect say about Kinect they will not change my mind its all about what the individual likes. Just like I still have my GC DC and Amiga 32 as I think the consoles had some amazing games for there time and what ever happens with Kinect and move they will sure have some games to remember and to keep playing for years to come.