The scale of the battles is far bigger in scope in Halo: Reach, allowing us to witness some pretty amazing scenes, including one where you're manning a gun turret in a chopper as it flies over a battle involving scores of Warthog jeeps and Scorpion tanks facing off against the Covenant in a land battle. Above this battle, the sky is thick with Banshee-on-Falcon dogfights, while, further in the distance, an immense Covenant mothership is bombarding the planet. It's absolutely epic stuff.
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.
Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.
I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream
This studio has had three owners and its never worked well with any of them....Management has issues
I am a playstation fanboy but this game looks good.
Makes me wish I would have won the Halo Reach contest.
I thought they gave it a 10. Anyways, great score.
I thought it was a 10 originally, but 9 is still a good score.
Good to see that Ign is finally not giving Halo Reach's graphics a 9.5+ cause I really don't understand how that's justified given that there are way more better looking games on the market.
This score although good doesn't make any sense.
it is complicated to give points for graphics and sound.
Reviews should make sub categories for graphics such Art design , level of detail (polygons), frame rate etc.
Art direction seems more important then how many thousands of polygons is in the face of a character for the reviewes at least. And I agree with that in part.
that is why Halo Reach got lots of 10s so far because of the beautifull art direction. Same like games such Mario Galaxy 2 or God of War3 in 2010.
But yah, as a PS3 fanboy I would say that UC2 ,tecnically speaking, destroyes Halo Reach because it has more body animatiom, facial animation, lots of beautifull cut scenes etc.
But when you consider "art direction" category then UC2, Metroid Prime 3m MG2, GoW3 or Valkyria Chronicles are "equaly"beautifull.
I respect that and grats to the Xbox360 users for getting an awesome game !