Killzone 3 was at PAX Prime. How could I not resist the urge to wait in line and get involved in some full-scale ISA-on-Helghast combat? With jetpacks and mechs thrown into the mix, Killzone 3's multiplayer is bigger, better, and more metal than ever before, but then, I am a huge Killzone fanboy!
Every class in the multiplayer has been tweaked and enhanced, with new skills and weapons, and nearly all of them for the better. If you want to know how your favorite Killzone character has benefited (or suffered) from the changes, read on as we get classy!
This may be interesting. KingsIsle Entertainment is setting up shop at Booth #745 to offer visitors a complete Wizard101 and Pirate101 welcome.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
With various members back from covering conventions; Skewed and Reviewed have posted their latest Skewedcast which recaps PAX 2021 as well as previews the Playstation showcase and what may be revealed.
So far, the changes sound good and I'm curious to see what abilities and weapons each class will get. Sounds like something that will require a lot of balancing. An open beta would help tremendously ;)
I'm extremely glad they got rid of the spawn grenades. They were a good concept, but bad tacticians just absolutely ruined them and made some game modes almost unplayable (like the one where you had to plant charges and defend them, where both sides would inevitably put down spawn points right next to the objective).
Removing spot and mark from the sniper is a big change too.
this is why im a sony fan for life.....they give me what i want!
the beta starts in october so i heard, not sure how to get in yet.
Sounds and looks awesome so far. Removal of the assault class is pretty sweet as that crap was abused beyond belief. Although I'm a bit skeptical of this whole "skill" set you see in the MP video. Hope these aren't "perks". Extra health sounds way to much like juggernaut :/
I'll wait and see tho. Right now this is Day 1.