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Large Scale Strategy in Hegemony: Philip of Macedon [PAX] I DIYgamer

DIYgamer wrote: "We sat down with the guys from Longbow Games to discuss their relatively recently released strategy epic Hegemony: Philip of Macedon which follows the epic tales of conquest by one of Greece's premiere conquerors."

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diygamer.com
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Upgrade Complete: Hegemony Gold Out Now, Cheaper for Philip of Macedon Owners

Longbow Games has announced the release of Hegemony Gold: Wars of Ancient Greece, an enhanced version of their large scale PC strategy title of the same name. The new version adds two new campaigns from the perspectives of the Spartans and the Athenians during the Peloponnesian War, a sandbox mode, new diplomacy and population systems, and more.

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diygamer.com

Fan Expo 2010 – Longbow Games Interview

Jim McNally of Longbow Games gives an in-depth interview about their newly launched RTS game "Hegemony: Philip of Macedon". Beyond talking about the game mechanics, he talks about the challenges and opportunities that are presented to small games developers.

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rgbfilter.com
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G4 Preview of The PAX 10: Hegemony: Philip of Macedon

Developing a real-time strategy game is challenging enough when you've got money and a publisher behind your efforts, because even then you have to contend with the tried and true big boy franchises, like Starcraft, Civilization, Age of Empires, and the like. All of which just had or are about to have new releases. So how do you do it when you're an indie developer?