Eurogamer: "R.U.S.E. offers a pleasing dichotomy: historical wargaming, but with a spanking, modern engine, and a clever new interpretation of intelligence versus counter-intelligence. Granted, it takes some liberties with historical facts and the efficacy of certain weapons, which will doubtless grumble-up the odd purist. The cut-scenes are as rubbery as ageing Edam, and it's just so hard to care about the story that drives the campaign, or the characters that inhabit it; they only really serve to reduce the level of polish somewhat. But none of that is where R.U.S.E.'s appeal lies. It's brave, and manic, and fun to play, and that's everything it needs to be."
Just a little while ago, Major Nelson posted on Twitter that Dante’s Inferno and R.U.S.E. have been added to the ever-growing list of backward compatible Xbox games. The games are available for purchase through the digital store, or just insert your old disc and the game should automatically download. As a [Continue Reading]
If they would add Ninja Gaiden 3: Razor's Edge and Ninja Gaiden 2 to BC I'd jazz my pants.
Surprised that RUSE has been added. Wasn’t that game taken off Steam and the Microsoft Store a few years back due to publisher rights issues?
A look at some great, Sony strategy titles. All games are ranked according to gameplay, graphics, and overall replay value.
10) Disgeae 4: A promise Unforgotten
7) Disgaea 3: Absence of Detention
5) Disgaea 3: Absence of Justice
Two problems with this
Detention was a PSV game and in what world was Disgaea 3 better than 4?
Loved Deadblock and Awesomenauts especially - but I'm glad to see that Plants vs ZOmbies was tops! I was so excited when this was added to PS+, and really I feel that just about anyone can jump into it. Not too over the top military, great gameplay and simple mechanics.
What is the answer to 99 out of 100 questions? Money…
You need look no further than the strategy gaming genre for confirmation. I recall a time. A very long time ago, when finding a good strategy game was as easy as stopping at an Electronics Boutique, and going to the strategy section. You could pick out almost any game and not miss.
These days that’s not the case. Why? Well, money, and “they” think we Americans are stupid.
I wonder it XCOM will deliver, and finally fill that void missing in consoles. Nothing really worthy in the strategy genre.
All those games that IGN and gamespot rate with a 7 or 8, like Halo Wars and such, it should be more like 3's or 4's.
Those games utterly suck. About the only game that has gotten it right on the console is R.U.S.E
It's still here, I enjoy playing the Total War series so much. The mods for each one keep it fresh, and the Third Age Total War mod for Medieval Total War II (Based off the LotR) has kept me busy for weeks. Continuous DLC for Shogun Total War II adds days of game play and makes it feel like a new game each time you run it. Games like Tropico and Sim City can have you invested in spending time building and sustaining massive cities for weeks/days as well. When Rome Total War II comes out at retail, the strategy genre will boom yet again, and will usher in a new era of what a RTS/Strategy game should be considered.
I miss dune 2000! I hate going through hoops to try to play it. The only game that kept me so captivated that i played for over 24 hours straight!
hmmm, scored higher than I thought it would.
Day 1 for me
Really happy that they start bringing RTS:s to console now :)
of course RTS will work on consoles, you will just need to remember complicated and unnecessary button combinations and commands for the simplest of tasks, unless of course you are given kb/m control
it might work with move mind you, however imagine yourself after a five hour session RTS gaming pointing at the screen with your hand... you'd probably end up getting carpal tunnel syndrome - I'd rather have kb/m control
It's definitely not a problem but rather a design decision that will probably fells right to most gamers. However, I have a big problem in playing a historical scenario where you can actually construct new units while marching on the enemy. It is a personal problem of my with most RTS but I can try to overlook it in a more fantastical setting, but I found it harder when playing in a historical one.