480°

3D Blu-Ray's on PS3 with limitations too

In October, an Update will appear for the PS3, which allows to play 3D Blu-Rays on the Console. But only with limitations.

Read Full Story >>
translate.google.de
Godmars2904990d ago

So, what's the difference between a limitation because of technical issues, and one based on bureaucratic specs? I don't get it.

Genesis54990d ago

Makes absolutely no sense to me either.

shoddy4990d ago

As long as the 3d movies is 1080p I don't see a problem.

4990d ago
gcolley4989d ago

@ bringitson. so a limitation, however minor, should not be reported to the public because idiotic fanboys like you thing it is just sony bashing.

grow a brain

jack_burt0n4990d ago

spec are defined by the leading 3d bluray player which = PS3 so discs will literally be designed around the ps3.

Fishy Fingers4990d ago

Hopefully someone posts an alt link I can understand. I dont quite get what this means. Unless someone can explain it?

callahan094990d ago

Agreed, I have no idea what this lame translation is trying to tell me.

TheGrimReaper4990d ago

There won't be java based 3D menus on PS3. Therefore HDMV (aka BDMV) has to be used. BDs support 2 different interface layers: JAVA & HDMV

MisterAV4990d ago (Edited 4990d ago )

Strange, PS3 lacks power? Maybe they implement it in the future..

kneon4990d ago

I don't think it has anything to do with power, I think it's because the bd-j specification doesn't include any of the Java 3D APIs as far as I can recall. That will probably come in a future spec update.

But this web page is nearly gibberish so I'm only guessing at what they are trying to say.

i_am_interested4989d ago (Edited 4989d ago )

NOWHERE in this poorly translated information does it say that there WONT be 3d java menus available while playing 3d blu-rays on ps3

what this poor translation does say is that hdmv menus are required for 3d playback on ps3,

that could mean that at the very least they have to be in there, nothing to my knowledge says that you cant have both a bd-j menu and a hdmv menu on the same disc

TheGrimReaper4989d ago (Edited 4989d ago )

I read it in german, so I haven't mentioned anything from the translated version. I thought I'd let you know what the original article said but if it isn't appreciated just keep reading the rubbish translation :)

+ Show (1) more replyLast reply 4989d ago
ULTIMATE_REVENGE4990d ago

Seriously who gives a dam about 3D. Why don't Sony and many other company's spend more time in trying to bring 4k HDTV's to the market.

I've notice that 4k resolution has a natural 3D or 'in your face' look to it, the objects on a 4k TV's look like they're right in front of you whereas 3D has a more numb effect compared to 4K.

I'd prefer super high res images over 3D any day.

rdgneoz34990d ago (Edited 4990d ago )

So, you don't care about 3D but you care about 4k HDTVs, and you want Sony and other companies to listen to you and bring them to the market. But if other people want 3D and don't care about 4k HDTVs, then they don't matter?

Lf_sIcKmAn4990d ago

Implementing 4k on tvs right now would be pointless... new bluray discs for the megasized files... plus new tvs... (with costs around 10.000) plus new players... not so smart... 3d however requires less expense... common company thinking... my guess is 4k will be skipped, and we will go right thru something like 8k that is basically like looking through a window...

Hideo_Kojima4989d ago

8K 3D with head tracking would be like looking through a window...

no matter how much you increase the resolution it will always seem flat (like a painting) unless you have 3D support and head tracking to move the image around as you move.

thor4990d ago

Why don't they focus on 60fps for films instead?

Seriously, it pisses me off. For all of the video freaks going on and on about higher and higher resolutions, resolutions that you can't even see unless you have a massive television, there is NO talk about upping the framerate. Why is that?

Every time I see a slow panning shot it looks AWFUL because of the crappy 24fps films are still recorded at. Crappy 24fps would still look crappy at 8k resolution.

A framerate upgrade would require far less upgrading of equipment. Existing blu-ray players may be able to handle it, current TVs can certainly handle it, and if a blu-ray disk can store 2 images (1 for each eye) for 3D, it will have no problem storing the extra data for intermediate frames (which is easily compressed).

nickjkl4990d ago

because 60 fps looks shitty in a movie format it looks like some guy recorded it with a camera in his back yard record it at 24 frames and it looks much better

its not the same as playing a game

Thecraft19894990d ago (Edited 4990d ago )

thor You understand what your talking about.

gamingdroid4990d ago (Edited 4990d ago )

I think Thor is talking about the 2:3 pull down that happens with movies shown at 30 fps. I don't understand why they stick with the 24fps for filming movies either.

It makes the movie look unsmooth (judder) unecessary.

@nickjkl

Explain to me why a movie filmed at 24 fps would be better than 30fps?

Pillage054990d ago

past 24fps, film starts to look...un-natural.

Many people in the world would not be able to even tell what was happening on screen. In the old days of film you'll notice that the shots are even held way longer because humans weren't able to take in what was happening if they used quick cuts. Obviously today things are different where our younger generation grew up on tv and are able to recognize the images on a screen much much faster. something like 30fps would probably be doable today for atleast the younger people. be even some video games slow down frame rates on cutscenes where a lot is going on. If films were at 60fps...most would pretty much just interpret any action on screen as a blurry mess.

There are tv's out there (notably the new 3d tvs) that can sort of force any video/tv signal into higher framerates (like 120). I don't know how it works exactly but it like averages frames together to create intermediate frames. It actually looks great for animated movies but real life images start to look like a video game or that they were computer generated.

There is a reason that films are at 24fps though...it's not technology holding it back.

gamingdroid4989d ago

"past 24fps, film starts to look...un-natural."

Do you have any source for that? That doesn't make any sense to me, because real life movement is infinte frames. The higher the frame rate, the smoother the motion. Why would anyone have issues viewing something smoother. If anything a slower frame rate would make it look choppier and harder to view and interpet.

I'm not questioning you, just trying to understand.

Hideo_Kojima4989d ago

I never knew why movies were recorded at 24p but a quick search showed me this.

http://www.youtube.com/watc...

interesting video but you will need to download it and play it on your PC to get the full 60fps...

+ Show (3) more repliesLast reply 4989d ago
shoddy4990d ago

Oled is the tv of the future and it available now.

That what I though you too broke. Talk is cheap.

+ Show (1) more replyLast reply 4989d ago
HeavenlySnipes4990d ago

Both these pictures depict my reactions after reading this article

i_am_interested4990d ago

anyone, feel free to explain what the hell this means and what the hell hdmv menus are versus that other thing theyre talking about

Show all comments (44)
180°

PS3 Update 4.91 Released and Does What You Expect This Feb. 27

You read that headline right! It's not a typo, as Sony has released PS3 update 4.91 this Feb. 27 2024, and it does what players might expect.

darthv7267d ago

It says it is for an updated Blueray key but we all know its to also try and patch the exploits that were found in 4.90. And soon this one will be exploited and released as CFW 4.91

Pyrofire9567d ago (Edited 67d ago )

One day the PS3 is gonna be the most STABLE OS every created.
I think I might as well look into some Homebrew at this point. There's probably a cool scene on it.

aaronaton67d ago

I play my PS3 on a CRT @576i. There is a clear bug that Trophies aren't popping up once earned, you hear the noise, but they do not appear at the top right.

CobraKai66d ago

You hold on to that CRT for as long as you can.

anast66d ago

They are still supporting the PS3 that's one reason why people prefer Sony gaming.

FinalFantasyFanatic66d ago

I only finished Xenogears on it in January, nice to see it's still getting the ocassional update.

80°

Whatever Happened To Virtua Tennis?

Sega's prominent tennis sim just couldn't be beat. And then vanished without a trace. Why?

Read Full Story >>
thegamebutler.com
ApocalypseShadow544d ago

Answer: Sega.

You could change the name of the game in the title that was awesome in its day, could still be around today because of its fun factor with a remake, remaster or sequel, that's in their huge back catalog, that's no longer being produced as a franchise. And the answer would still be the same: Sega.

As much as I love their games and their spunky attitude. That Sega no longer exists that I grew up with. The current company is a mere shadow of its former self with only a few moments of grandeur. Which is why owning their previous consoles like Dreamcast, is a necessary thing if you want to continue playing games like Virtua Tennis. The reason why I have two of them just in case one stops working. And of course emulation on the go. Wink. Dreams do come in red.

Terry_B544d ago

Virtua Tennis 3 and 4 didnt sell well. Thats all.

senorfartcushion544d ago

Both Virtua Tennis and Top Spin have gone. It’s annoying for tennis game players.

CBaoth544d ago (Edited 544d ago )

Yeah....all 5 of them. Obviously, game budgets now outweigh profit for what essentially boils down to Pong. I'm not talking about coders but licensing costs. Boxing, golf, etc...all fall in this category where real life athletes far supersede their worth in video games. Same thing occurred to Sony's Playstation All-stars. Sony spent 2 generations helping to cultivate all these 3rd party mascots into recognizable assets but when it came to license them for a game, they didn't want to pay the exorbitant fee. That game's 1 million sales didn't warrant a sequel and I very much doubt ANY tennis game could reach that sales plateau

senorfartcushion544d ago

It’s funny how you’re over the age of 3 and don’t know how to read properly 😅😅 Why the bizarre response?

Yi-Long544d ago

I couldn’t care less about licensing in a tennis or golf game. I don't need real-life players or locations/tournaments.

Just give me some fun cool characters, some courts/courses in varied gorgeous locations, and use the Virtua Tennis or Everybody’s Golf gameplay. That’s it.

ActualEngineer544d ago

I used to play tennis IRL and in videogames. My 2-cents is that a boring game that was simulating an extremely boring sport, was thrown under the rug, now that the devs can produce more complex and interesting games.

It's like the tetris-like games and games like space-invaders, that stopped being produced ... it is because they were good and simple to make in the early days of commercial videogame development but they are just not as interesting as, let's say, an open-world coop arpg ...

100°

Five Video Game Console Launches That Went Terribly Wrong

From giant crabs to surprise launches to weird-looking tablets, these console launches were...yeah.

Read Full Story >>
thegamebutler.com
brewin606d ago

Yet they all turned out to be great systems with lots of gems, except for Jaguar. Wii U was a criminally underrated system. The Gamepad implementation of Zelda Twilight Princess was incredible! I was so disappointed they removed it altogether for Breath of the Wild because they wanted "parity" with the Switch version. Its a shame and it was a lame excuse.

You can tell BotW was designed around the gamepad usage, with all that menu navigation. That item management and weapon switching would have been 100x better with the gamepad. The worst part was they never let the wii U players know they were removing it! I got the game for Wii U at launch and was disappointed it wasnt there.

PS3 was a mess at first but what a turnaround! That was a crazy generation. Uncharted 1,2,3, Infamous 1 & 2, God of War 3, Last of Us, MGS4, Ratchet and Clank series, Little Big Planet, Modnation Racers, Killzone, Resistance. My god they were so on point later in that generation it was crazy!

TheEnigma313606d ago

Nintendo Screwed themselves using the Wii name again. And the jaguar was straight doo doo; I still have it.

darthv72606d ago

I had it too... Jag could have been something great considering how good the ST games were. And now many of those have been ported but it was too little too late. The CD was just plain unreliable (apart from being an obvious design flaw). The thing about the Jag was it was just too Euro. given that Atari was built initially a US brand and then it later became more European and you could tell from the games. There is just something that stands out with EU created games vs NA or JP ones. Alien vs Predator was cool but def needed a better frame rate. At least 30fps instead of the 15-20 it was.

Im actually surprised nobody has gone back and tried to remaster that one for other platforms. It was a pretty good game.

Espangerish606d ago

Surprised vita didn’t get a mention in the article.

605d ago Replies(1)
Knightofelemia606d ago

PS3 had a buggered up launch but Sony was able to turn things around with the PS3. I still say the XB360 had a terrible launch half the systems cooked themselves and the RROD would appear. Then the 3DO, CDI, Pippin, the Amiga, 32X the list can go on and on with systems with terrible launches.