Pop in Metroid Other M, and you'll be immediately struck by the captivating story, interesting graphics, and the voluptuous Samus. As the game unfolds, you are drawn in, and possibly start to wonder why the game isn't getting better reviews. As the gameplay starts though, it soon becomes apparent that the intuitive controls are, well, perhaps a bit too intuitive. With the push of a single button, you can do dazzling combos and strike with surprising accuracy--no real skill involved. While beginning gamers will definitely find this a plus, it can turn out to be a bit boring for people who actually wanted to *play* the game. AveryZoe at GoozerNation reviews Metroid: Other M.
With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.
Former Nintendo of America president Reggie Fils-Aime reflects on Metroid: Other M and his initial high hopes for the game.
Yeah we all loved how you took a stoic badass and turned her into a whiny shrew. All those writers should be sacked.
VGChartz's Paul Broussard: "The early-mid 2000s saw something of a golden age for Metroid games. After an eight year hiatus, Metroid burst back onto the scene in dramatic fashion. Largely buoyed by the critical and financial success of Metroid Prime (at least, relative to other Metroid releases), Metroid saw a whopping six new titles between 2002 and 2007, as well as one rather bizarre pinball spin-off that wound up being much better than it had any right to be. Metroid had never been this popular before."
Never though the day would come where I say this but I’d be fine with having every 2D Metroid remade the way Dread plays.
2/5! I don't think so, this game is not easy, its just accessible....thats why there is a hard mode after you 100% finish it..
4.5/5....nuff said.
There is far too much watching and inaction for it to be a 4.5.
A game that plays itself.. lol, that's funny..
:sigh:
See, THIS is the problem when someone plays the first part of the game, quits at that point, and writes their review.
I'm sure this writer would respond "no, of course I played all of it!" but I'd still call bullsh*t. The cut scenes are concentrated at the very beginning and very end of the game. The 10 hours in between? They're few and far between, and it's a whole lotta GAME.
Likewise, Other M gets DIFFICULT. I never once saw the game over screen in Metroid Prime. I saw it quite a few times in Other M. Just because you can dodge doesn't mean you won't die.
I'm starting to think a lot of the lower reviews for this game were made by people who didn't play past the first 2 hours. There are valid complaints to send Metroid: Other M's way, yet they somehow seem to miss all of them.
What a load of shit. How long did you actually play the game for? The fact that the controls are easy to learn doesnt make it an easy game to play. If anything it makes it faster more action paced & I would seriously find it difficult to go back to the Prime series. Its also ingenious how theyve implemented using just the wiimote for control & the effortless way you change perspectives. It might seem like a step backwards but it is very much a huge leap forwards. And dont get me started on the incredible graphics. So before the mood strikes you to write a piss poor excuse for a reveiw try playing the game first arsehole.