310°

GoldenEye 64 designer slams Activision over Wii remake

ONM: Martin Hollis, the designer of the original GoldenEye game, has spoken out about Activision's decision to revive the Bond classic for Wii, saying he finds it hard to imagine the company wanting to do justice to Rare's N64 game.

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officialnintendomagazine.co.uk
jack_burt0n4987d ago

he is right no point in calling it goldeneye it looks like its going to be able to stand on its own as a great game.

darkcharizard4986d ago

Yeah maybe so, but the brand name brings Activision lots more money :P

And I don't think this game will be good at all. Eurocom are mediocre devs, and they can't match up to the expectations.

Let's hope they prove me wrong!!

MicroSony4Life4986d ago

The majority of the Wii crowd are between the age of 6-15, which means that they have probably never watched the movie or played the original game. The Wii crowd will buy this becasue of the lack of quality shooter on the Wii and not for the Golden Eye game.

I would love to play this game being that I am a big Bond fan but do not want to play it with motion controlls, no matter how smooth it is.

ChickeyCantor4986d ago

" The majority of the Wii crowd are between the age of 6-15, which means that they "

Stats plox.

Seferoth754986d ago

@MicroSony4Life, They've shown the golden classic controller many times. You do not have to use motion controls for the game.

Are you 12 and just upset this isnt on your chosen console? You know nothing about the game or the console it is on. Kinda hard to take anyone that clueless seriously

Ocelot5254986d ago (Edited 4986d ago )

the fact that that mature games don't sell on the wii(manhunt for example) proves that the audience of the wii exists out of kids and casuals

this is also underlined by the fact that the games-bought-per-owner-ratio is lower than on the other consoles

bringing goldeneye to the wii and not the 360 and PS3 was a mistake, ofc the die hard nintendo here fans will disagree, but the sales numbers of goldeneye wii will prove me right.

ChickeyCantor4986d ago

"casuals "

Ah, so casuals are 5 to 16 now?
Great...ill just take another cup of WTF and masterbate to sleep.

+ Show (2) more repliesLast reply 4986d ago
SpoonyRedMage4987d ago

Title is slightly misleading, he's just telling it like it is. Activision cares more about profit, but the developers are going to make it the best they can.

Did ANYONE think differently?

Baka-akaB4986d ago (Edited 4986d ago )

I wouldnt read too much into it anyway , be it crap or respectful homage .

Remember that Rare wanted to release an HD remake of Goldeneye on 360 and that nintendo gave them a kick in the nades .

Even if the reamake was done by Blizzard or any high profiled dev , there would be some resentment and spite over it

Kurt Russell4986d ago

Focus should be on a Killer Instinct re-make... that would actually make me wet.

DA_SHREDDER4986d ago

fps games play like shit one the wiimote. Forealz. Even the psmove looks like it suffers while playing a fps.

matey4986d ago (Edited 4986d ago )

even the psmove looks like it suffers u idiot stop talking rubbish move uses a weird way to do fps not IR like the wii where u can move as fast as u like the move sort of moves a second behind u when playing fps because of the way it works theres no getting away from it the move isnt as good as wiimote IR no where near read what people say about Socom i mean people who are not biassed and play it they say its not 1on1 like wii i play pc/wii and the wii controls are as good as pc FULL STOP

Thecraft19894986d ago

all this is untrue all the reviews for move have said its like 1:1 controls. I am sure ps eye can track alot better than the wii sensor bar.

Seferoth754986d ago (Edited 4986d ago )

@Thecraft, You'd be wrong then and from your own post it is obvious you understand nothing bout how either work.

Wii uses a camera built into every Wii remote and that camera tracks a sensor bar with 2 sensors on it. The Move uses a camera to track a single sensor on controller.

Of course the Wii remote is better it uses 2 points of reference for tracking. Move onlu\y uses 1.

You seriously thought the sensor did the tracking? I'd suggest not commenting on either til you actually have some kind of clue how they work.

Horny4986d ago

I play cod on the wii and love the controls especially for world at war. I got bored of the HD version but love the wii version because of the controls.
FPS games with the wii mote and move are a whole lot more fun once you get the controls down.

matey4986d ago

Your right until u said wiimote and move wiimote IR yes move isnt the same its laggy because the camera is tracking u and the light on move so its pointing at u the wiimote has infa-red camera in wiimote that tracks the lights which are inside sensor bar so its more responsive this way plus move looks childish with a ping pong ball that changes colour at the end of controller what a joke look camera in your hand (wiimote)is better than a big light on your controls to be tracked by camera doesnt make sense example is on youtube someone used Move on the ps3 menu and said its tricky to enter certain menus because he said u move the cursor and it clearly has a delay unlike when using IR in wii menu/browser u cough and the pointer moves so responsive its unreal

stragomccloud4986d ago

@thecraft 1989

That's true because the sensor bar is not a sensor bar at all!! It's just a line of lights that emit only in the infrared spectrum, which the Wii remote reads and interprets.

However, it's because of this that the Wii remote reacts(for pointer control) faster. The playstation eye reads the move controller and then move playstation interprets both the eye and the move. But the Wii remote does interpreting so it sends signals directly back to the Wii. It's like cutting out the middle man. Just Wii and Wii Remote.

HOWEVER!!!! Last time I checked... 1 frame doesn't make that much of a difference! And, ALSO, last time I checked, the effect if virtually the same. So in the end, it's ALL good♪ :)

smoothdude4986d ago

I didn't know that the Wiimote was better than move because it was IR. That is good to know. Move does look ridiculous.

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260°

Do You Prefer Single Player or Multiplayer Games?

BY WIL HARRINGTON: From GoldenEye to Fortnite, from Zork to Horizon Zero Dawn, gamers have long had a vast selection of great single player and multiplayer options. Is one mode genuinely better than the other or is a balanced experience between both best? Let us dive in, shall we?

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growngaming.com
isarai352d ago

Single player or co-op, I usually have like one competitive MP game on the side I'll play for a couple years, BF used to be my go to but 2042 sucks and I haven't really found a good replacement

chrisx352d ago (Edited 352d ago )

I'll take Single Player over MP today, yesterday, forever.

Flawlessmic351d ago

Yep single player all day, everyday and twice on sundays!!!

1Victor351d ago

I prefer single player but don’t mind a fun addictive 3rd person shooter like Warhawk and Starhawk

RpgSama351d ago

Single player games 999 times out of 1000

blackblades351d ago

Always gotta have that 1 MP for that fun competive entertainment.

PhillyDillyDee351d ago

Im the exact same. Used to play BF all the time until they ruined it.

isarai351d ago

I miss that awestruck experience when I'd play BF4 in my ps4 for the first time, or the extremely defined classes of the bfbc games

Markdn351d ago

Yeah I prefer single player, but I do like the way destiny let's you casually drop in to public events and leave whenever, don't like the crucible mind.

neutralgamer1992351d ago (Edited 351d ago )

single player games

MP games are like work now with their seasons and battle passes. For most with family, work etc, there just isn't enough time to play

Notellin350d ago

Yeah then you throw in esports and twitch and there is no way I can keep up. The kids are getting practice and watching film.

Knushwood Butt350d ago (Edited 350d ago )

These days almost exclusively single player, but I have over 600 hours in Uncharted 4 MP.

Last thing I played online was Returnal co-op with randoms.

You know what? I could play Returnal again and I have 250 hours on it.

+ Show (3) more repliesLast reply 350d ago
-Foxtrot352d ago

Single Player

Having developers create rich, lore filled worlds and giving us great single play driven stories always appeal more to me. When developers do multiplayer games it always feels the effort just hasn't been put into it, like they are expecting replay value and overall fun to come from gamers gaming with each other, especially with close friends.

Rather having a well crafted level that will capture you and draw you in they'd rather create a short generic like level which you need to grind over and over with your party. It's like they are hoping you are so distracted playing with your friends, talking amongst yourselves that you won't realise and when you finally do click on and start to get bored they'll flash a shiny new update or expansion in your face which really is just the rest of the game you WOULD have gotten it if was purely single player.

The reason for that is by playing by yourself you don't have any distractions and you are concentrating more on the world on screen. You then start to notice if the gameplay is short, repetitive, not fun, buggy, generic etc which is why developers have to try harder when doing single player games. I always feel that's why developers want GaaS titles because it doesn't mean more money for them but less work as you drip feed the game content.

IMissJimRyan351d ago

Both.
I like tits growing games like jrpg and rage inducing games like Rocket League.

sadraiden351d ago

Genuinely curious what you meant about "tits growing games like jrpg".

IMissJimRyan351d ago

It's about my own tits. They grow when I play those games.

GoodGuy09351d ago

Singleplayer. But it is fun to play pvp/e MP at times.

Show all comments (84)
110°

Are There Too Many Remakes?

There’s been a lot of remakes in 2023 like Resident Evil 4 and Dead Space with plenty more on the way, and Kurt can’t help but ask: is this a good thing?

ZeekQuattro361d ago

Short answer. No. Long answer. Hell no!

isarai361d ago

Nah, actually without a lot of these remakes I would forget why I loved gaming in the first place. So hard to just get a straightforward complete game out the box these days, remakes help fill that void considerably

jambola360d ago

no
there's hundreds of games every year
a handful are remakes
maybe it's because they are good remakes they stick with us

outsider1624360d ago

Not until we get
MGS4
Tenchu 1 and 2
SOCOM
KILLZONE 2
im sure there are other gems. These are a few of my favorites

merlox360d ago

Why not a remake or a remaster of the Resistance series?

RaiderNation360d ago (Edited 360d ago )

I mean, Ive enjoyed them. So I cant sit here and say there's too many. For the most part they've all been very good remakes. As long they remain of high quality and people are buying and enjoying them, I think its fine. They help fill the gaps between new releases. This year alone Ive beaten The Last of Us Part 1, RE4, Metroid Prime Remaster, and Dead Space and I loved every single one of those games.

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150°

Goldeneye on Xbox Game Pass is a bitter disappointment

Compared to the abandoned 360 remaster, this re-release is a painful reminder of what could have been.

MIDGETonSTILTS17443d ago

It still blows me away that Xbox couldn’t secure online multiplayer for this…. Like, why even bother then?

Number1TailzFan443d ago

Both versions should've had cross platform online play, and both versions should have been the unreleased remaster, with optional original n64 mode.

_SilverHawk_442d ago

Remove " goldeneye on" and it'll be a correct statement

Profchaos443d ago

It should have been the cancelled rare remake that was a total rebuild of the game but we got poor emulation instead

CobraKai443d ago

I didn’t know it existed until i this version came out. OMG. I want that remake.

warriorcase442d ago

You can play it on PC via emulator and it's pretty good. The remake was shelved when Nintendo blocked it's release because it was Xbox exclusive at the time and Nintendo being part owner of the title wasn't having any of it.
The licensing right for Goldeneye are a mess.

badz149443d ago

$70bil to splurge on ActiBliz, they can't even get right what they already owned!