Unstructured, open-ended play gives gamers a great deal of choice about how to behave in videogames - but is that a good thing?
Just over 10 years ago, the edge in emotive, immersive and cinematic game design was the FMV (full-motion video) game. Constructing its complicated gameplay sequences out of live-action footage, these movie/game hybrids had a distinct advantage over their pixellated peers: they looked fantastic because their visuals were sourced from the real world.
Things have changed. The obvious pitfall of this type of game - completely static, restrictive, and linear gameplay thanks to expensive, prerecorded footage - is now anathema. Gamers want to make their own choices about how to interact with their virtual worlds.
Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.
Gareth, Justin, and Michael at Skewed and Reviewed look at timely and topical entertainment news on their latest show including the latest video game movie and news of another in the works.
The movie was absolutely garbage !!!
BH needs to do better - since Halloween Ends - Exorcist , Freddy is Shyte - STOP IT !!!!
Dead Space recently received a popular remake that was faithful yet constructive, and the original BioShock is also deserving of this treatment.
No it doesn't need it. It was remastered in 60 fps last gen and still looks and plays great. Would be a waste of time, money and resources imo. It's games from 3 or 4 gens back that could use the remake treatment.
The games that need remaking are.
Resistance fall of man.
Motorstorm.
PS5 would produce something special.
There's been such an advancement in tech since the PS3 days. It would be awesome. DAY 1 BUY for me.
I would love this
Expand on the lore
Incorporate Bioshock Infinite and Bioshock 2 plot lines
Add room rooms or maybe even an extra area
Maybe new plasmids
Give Jack a personality and add voice acting, it worked for Isaac. Jack did speak at the start of the game so adding onto that and giving him convos between Atlas or Ryan would be great
Man could you imagine what bioshock would look like in ue5 with full raytracing, phwaaarrrhh.