420°

The Move Navigation Controller Doesn’t “Move” : So What Is This?

PlayStation Unlimited Writes: Many questions that we had concerning the PlayStation Move has been affirmed or debunked in a meticulous and professional fashion from Sony’s Move R&D mastermind, Anton Mikhailov. Just about everything that you can possibly fathom to possibly inquire about Sony’s latest product has been answered. I wrote an article back in June asking “Why not add a secondary sphere for motion tracking for the Move navigation controller?”. Surely Mr. Mikhailov had an answer for that featured on the PlayStation Blog. (Comment# 53) .

I still have one more question to ask before I can call myself one of the many that can claim the title of knowing everything there is to know about the PlayStation Move. It is a question that has been embedded in my mind till’ this very day, and will be apparent at 1:02 of Kevin Butler’s PlayStation Move commercial seen below. (look carefully)

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0mega45006d ago

what the heck was that motion he did to lob a grenade
im guessing there actually is some sense of motion control in the navigation controller?

-Alpha5006d ago

I always wondered that myself. I was hoping for at least SIXAXIS, but I guess we will need two wands to do dual wielding.

0mega45006d ago (Edited 5006d ago )

after work at best buy a playstation rep came in and demoed the moves abilities

additionally check your local bestbuys in the up coming weeks as we will have move stations set up at many of our locations

& I wish i would have seen this video so i could have asked him more about the navigation controller

bostoner5005d ago

It will most likely have six axis in the navigation controller. The mouse setups for the ps3 have motion in their nav controllers too. Six axis leaning in Socom confrontation feels so right with the motion leaning in one hand opposed to turning both hands like you driving a car. I think in that video he was actually knifing anyways, not throwing a grenade. six axis is fine for that. If you need to have the motion grenade throw just hold a button with the nav and throw with the move. and dual wielding in shooters with a nav and move could still work because you wouldn't be aiming at two separate things so you would need to track two unless it was multiplayer.

0mega45005d ago

forgot to add while playing sorcery I discovered that if you throw and spin the move controller in the air the character on screen will additionally mimic the movement on screen by throwing his wand too 1to1

liveActionLeveler5005d ago

That's a pretty rockin feature!

Motorola5005d ago

holy crap thats cool :D

saint_john_paul_ii5005d ago

yea the nav controller doesnt have sixaxis abilities, you would think it would though.

GamerSciz5005d ago (Edited 5005d ago )

When looking closer and pausing it at exactly the right moment, it looks like the guy is holding two PS Move controllers and not the navi. Check out the image for yourself. It just happened so fast..Notice the color that looks closely like the pinkish color of the bulb on the PS Move controller on the right.

Cots15005d ago

Well if that is another Move Contriller how is he moving his character around

bramabull805005d ago

the left arm is the Navigation controller, not the right

Qui-Gon Jim5005d ago

That's what you get when you have a director who isn't fully educated on the product. They have actors mimic the actions on screen from pre-recorded gameplay. That character threw a grenade with his left hand, so the actor did the same. Somebody from Sony probably should have been on set and caught that.

MysticStrummer5005d ago (Edited 5005d ago )

Pre-recorded videos and actors? No, you're thinking of a different motion controller from another company. This one actually works in a live demo... with precision... and... buttons.

Qui-Gon Jim5004d ago

Yes, Move does work, but commercials use pre-recorded gameplay footage. Marketing people want to make sure they have control over what is being seen. Kinect seemed to be using pre-recorded for the demos. That's the difference.

Cartesian3D5005d ago (Edited 5005d ago )

hope to see a Sixaxis in sub controller.. because it has so much potential

+ Show (3) more repliesLast reply 5004d ago
mrmcygan5006d ago

It is possible for the PlayStation Eye to capture movements, so maybe it was the PlaySation Eye and not the sub-controller.

-Alpha5006d ago (Edited 5006d ago )

Very good point. I keep forgetting that the PS Eye is also a very crucial part to the experience

A Cupcake for Gabe5006d ago

The Eye tracks hands, but the sphere is to place it dynamically in full 3D space. It head tracks and body tracks too. I think most people forget there is a camera. It's not a wiimote, there's a lot going on at once.

RageAgainstTheMShine5005d ago (Edited 5005d ago )

The PSEye can detect full body 3D motion tracking like in that robot dummy with claws tech demo.

That will make SOCOM 4 Special Forces a very "special" game!!!

PSEye FTW!!!

Qui-Gon Jim5005d ago

That demo just used head tracking and the move controllers. It works like a puppet, connecting the arms of the puppet to the control points, being the move controllers and the head. It's a pretty impressive demo, but it is not 3D full body tracking. It just looks like it is.

Philaroni5006d ago

Could be the PS Eye, that or maybe it was just a marketing mix up. Sony has made it clear the Nav does not have motion sensing, why would they lie? Best guess is that the actors just did it and just no one was really thinking about it.

segamaniaco5006d ago ShowReplies(1)
metsgaming5006d ago (Edited 5006d ago )

it was probably the ps eye picking up the motion of his arm. But since there is no word of this feature in socom i guess it was scraped. I saw a video of socom and they showed how to throw nades and that wasnt it.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar975d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal975d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein975d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k975d ago (Edited 975d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH975d ago

It failed because it sucked plain and simple.

LOGICWINS975d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH975d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721975d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever975d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar975d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics975d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH975d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos975d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils975d ago

Kinect should be kept as media interactive features.

LordoftheCritics975d ago (Edited 975d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

975d ago
SPEAKxTHExTRUTH975d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein975d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr975d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721975d ago

Wait you can play Dead Space with the Move?? I need it

Orchard975d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb975d ago (Edited 975d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH975d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever975d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr975d ago (Edited 975d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 975d ago
Vanfernal975d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH975d ago (Edited 975d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal975d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH975d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin975d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

974d ago
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Godmars290975d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo974d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC974d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy975d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa975d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins975d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos975d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

975d ago Replies(2)
yeahokwhatever975d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC975d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever975d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

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CDbiggen978d ago

There's a reason I didn't buy most of these when they came out.

MadLad978d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007977d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia978d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992978d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

978d ago
neutralgamer1992978d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad978d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex977d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992977d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic977d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad977d ago (Edited 977d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

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