Despite the early attempts to make games accessible to all versions of the Xbox 360, Microsoft has finally given its approval for developers to create titles that require the use of the hard drive.
This announcement, although targeting developers planning an MMO, opens the future possibility for developers to use the hard drive for caching. This was one of the problems cited by developers of GTA IV, who stated that their difficulties designing for the Xbox 360 stemmed from making the game work without the use of the hard drive.
This announcement also comes as a blow for purchasers of the Core model of the Xbox 360, the only version that comes without a hard drive.
Microsoft has also deigned not to place limits on the amount of Hard Drive space MMO developers can use, although Microsoft designer Ian Lewis offered this one caveat. "Feel free to require 30GB for your game - that's just going to make your potential audience a lot smaller."
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.
And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.
Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.
THIS IS MICROSOFTS FAULT.
The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?
There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.
Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
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But this hard drive usage is for MMOs so of course you will need a hard drive. Only makes sense.
This is no different than the scenario of FF11 requiring a hard drive for PS2 when all other PS2 games didn't.
Take that into perspective before you go trolling.
Just cause this will be a flame fest.. the poor Core owners gotta hear the harsh news...
good, core owners knew they were buying the cheap version when they got it this shouldnt come as a surprise to them, one day you will have to upgrade... deal with it. dont cipple my games cuz you are worried about some cheap people.
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Most core owners probably already bought their Drive