GamingUnion.net: "There have been many debates about the merits of both PlayStation Move and Microsoft Kinect ever since they were both unveiled. And when it came to the Time Crisis franchise, Namco weighed up those merits and decided that they couldn't work with Kinect."
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Immersed Gamer writes: "Let Me Solo Her is a legendary Elden Ring player who mastered one of the most infamous bosses to help his fellow tarnished via co-op. And for his service, he received an award from Namco Bandai to commemorate his 1,000th victory. The reward in question is a real, and extremely dope, custom-made sword.
Malenia is regarded as the hardest boss in Elden Ring, and the relentless Tarnished has defended literally thousands of hosts against this malice. Let Me Solo Her apparently passed 2,000 Malenia kills a while back, but it’s hard to measure the exact count he is at now. Bandai Namco sent the gift his way when he was at around 1,000 kills. But due to the nature of the object, it got stuck in customs for a while!"
Nice to see an healthy online behavior to be recognize by the dev teams.
But man.... How many hours did he spent playing Elden Ring? Not sure it's that healthy in real life 😂
But still kuddo to him :)
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Makes sense to me, it's hard to imagine doing anything but flailing using Kinect.
Probably somewhat harder to give a proper aim control without some form of accessory.
c'mon...they could have made their hands into guns
Ehh don't really bother me, Time Crisis isn't that great anyway.
Did I dooo that?