Cryptic Studios's COO, Jack Emmert, took some time out of his schedule to sit down and talk with Massively.com on their upcoming Neverwinter game, the studio's past attempts with MMORPGs, and their evolving strategy as they move forward.
Some of the highlights of the interview include no offline play for their Neverwinter RPG (you will need to be online), a new hybrid business model for supporting Neverwinter over time, and a new approach to their development style.
Cryptic Studios appears to be the latest Embracer-owned company to be impacted by layoffs.
"Cryptic Studios and Gearbox Publishing are today very happy and excited to announce that "Neverwinter: Menzoberranzan" (Neverwinter’s 25th module) is now available for PC (via Steam), Xbox (via the Microsoft, and Playstation via digital stores (as announced at Wizards of the Coast’s Dungeons & Dragons Direct 2023 showcase)." - Jonas Ek, TGG.
It's for that online game, correct? I always wanted to see the drows home from Drizzt's books, I've read those years ago, but I never could fully imagine it from text alone. Looks a bit bright compared to what I remember how it was described, but I'm guessing that's for gameplay reasons.
Neil writes: "Are you ready to hunt the most epic of dragons? Neverwinter's latest module will have you doing just that."