60°

Video Reveals Polyphony Digital Studied Spa-Francorchamps

GTPlanet owner writes:
Before you read any further, keep in mind the information below should NOT be taken as confirmation that any of the following tracks will be in Gran Turismo 5. I am posting this here to get ahead of other media outlets who post this without more careful consideration of what may actually be shown in these images. With that said, the following is an interesting discovery you GTPlanet readers should know about.

Video Below,12:40

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gtplanet.net
cobraagent5017d ago (Edited 5017d ago )

of Spa Francochamps. Red Bull Simulator, Webber driving
Spa is located in Belgium(Belgian Gran Prix takes place 1st September) and it is considered the greatest F1 track ever. The second corner, eau rouge(red water), is also the most famous corner out of all f1 tracks
It would e incredible if GT5 included it!!!

stevenhiggster5016d ago (Edited 5016d ago )

Cool video Cobra, never seen that before.
Spa is my favourite circuit of all time and it's the one thing I've really been praying for in GT5. While everyone else was talking about damage and weather I've just been thinking 'screw that just give me Spa and I'll be happy'.

Oh and the Spa GP is on Aug 29th not Sept 1st btw. ;-)

cobraagent5017d ago

of the picture

????/ Europe ????
????????????
????????? America ????
????????? Italia ??????????
????? Fuji Speedway
????? Europe ????
BBC Top Gear Test Track
???? Fuji Speedway
?f-3000
Indianapolis
Infineon (raceway)
Capri
Kleine Scheidegg
Grindelwald
Gornergratbahn
Seattle
Spa Francorchamps
Seoul
Tahiti
Twin Ring Motegi
Daytona
Nurburgring
— [Nurburgring data files following]
— [...]
Pikes Peak
Paris
Valencia
Bandimere Speedway (At least, that’s my interpretation for what I read as バンヂミアスピードウェイ)

Thanks to gt planet

manfurismo5017d ago

Bandimere Speedway ????
Who translated those?

ChronoJoe5016d ago (Edited 5016d ago )

The voice guy for videos like this. Not sure why but I love it, real easy to listen to. lol

mariusmal5016d ago

we already know that polyphony always did their homework :D

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120°

Sony launches AI racing agent Sophy 2.0 worldwide for Gran Turismo

Sony AI and Polyphony Digital announced the global release of Gran Turismo Sophy 2.0, an innovative AI racing agent in the Gran Turismo 7.

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venturebeat.com
EazyC196d ago

Between Sophy and PSVR 2, Polyphony is REALLY pushing videogames forward into a whole new era.

crazyCoconuts195d ago

"Gran Turismo has to run on the PlayStation 5, and that means Sophy cannot consume all the computing resources of the machine."
Interesting - I thought at first Sophy was controlled from their server farms. Seems like they've got it running locally.

220°

Yamauchi on Why Gran Turismo Works in VR Without Making You Sick

Remon: "I didn't expect Gran Turismo 7 to be the most relaxing and soothing game on Playstation VR2 . Yes, it's a high speed racing game with extremely realistic physics. But for me, next to Tetris Effect Connected, it's become the most meditative PSVR 2 experience. What's even more surprising is that Gran Turismo 7 in PSVR 2 doesn't make me sick despite its high speeds.

Gran Turismo series producer Kazunori Yamauchi spoke to me via video chat to discuss why the GT7 feels so enjoyable to drive and what inspired his design choices."

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lomazoma-com.translate.goog
Babadook7389d ago (Edited 389d ago )

I was very careful not to push myself when i first popped GT7 in VR, by limiting myself to 30 min sessions. I got sick from Drive Club VR. Surprisingly, even after hours of playing on a Gr 3 race, I don’t get sick now.

SullysCigar388d ago

Yamauchi has suggested in the past that choosing a slower car that's a convertible is a good choice for your first drive, because it makes you feel less enclosed, but you still have the frame of reference of the car itself.

When I put friends or family into GT7 on PSVR2, I sit them in front of my wheel, put them in a Mazda MX-5 / Miata, roof off and tuned to remove body roll, improved brakes, slick soft racing tyres and a turbo. This seems perfect, as they spin out less and can get started again more easily if they do. It's not too fast, but fast enough for a first timer. Set up a fan facing them too - that certainly helps.

But people quickly adjust and you just want more variation, speed and handling as you get better at the game. It's the most hooked I've been for years.

XiNatsuDragnel388d ago (Edited 388d ago )

Congratulations Yamauchi

Viljong388d ago

Is vr sickness even a thing. 30 fps games are worse

mandf388d ago

Nothing to do with frames although that has a part. Walking and then saddening stopping messes with your brain for some people. Me included

Viljong388d ago

Switchback is the only game which give me slight nausea same as irl rollercoaster. When it go highspeed and steep downhill comes it feel like my stomach is moving up and im falling off my stool. Interesting that i get the same effect than irl coaster without movement. But i dont call it vr sickness its just very immersive. Other games i play with freemovement and all vignette effects off.

Have GT7 too and playing it without nausea. Its superb in vr mode. Wish i could get the logitech g923 for it. But dualsense is very good aswell and feel right at home after playing forza on series x. Ofc with better haptics that dual sense offer. Only bad thing about gt7 is the unskipable movie when you play it first time. I was getting frustrated after all the motor history it start showing ingame racing i think the whole thingh lasted like 20-30min. Then you get the coffeeshop things and tutorials going on and finally when you get to race you have 120hp hybrid family car.

lucian229388d ago

Any artificial movement can cause motion sickness. Certain games I can't play in vr be cause of it. That's why I prefer games like superhot thst move only when your body moves

kneon388d ago

It's the discrepancy between what you are seeing and feeling and what your brain expects to be seeing and feeling that causes issues in VR. That's why latency is a killer. if you turn your head and the image lags behind it messes you up.

mandf388d ago

Kneon
You're right about that. Gt7 gave me motion sickness in the beginning but went away. I play for 12 hours a day on the weekend with no problems now. Pavlov still gets me. Resident evil is awesome but when I walk it gets me. It gets less over time.

RPGer388d ago

Because the nature of GT games. The game and the camera is static as ever, and it very usable and a prefect way to play racing game with long sessions in VR.

Einhander1971388d ago

I must say I'm still feeling sick when playing Turismo.

Babadook7388d ago (Edited 388d ago )

That’s too bad. Take it slow. Don’t push through uncomfortable feelings. Just play within your limit and build your VR legs over the course of a month or two. Eventually you’ll be able to play much more and with faster cars. It’s worth it, trust me.

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70°

Celebrating 25 Years of Gran Turismo

Polyphony Digital CEO Kazunori Yamauchi shares a personal message to celebrate this momentous milestone.

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blog.playstation.com
darkrider510d ago

Keep up the good work and bring more free updates. More cars and circuits!

Knushwood Butt510d ago

And PSVR2 support.

I recently got back into this and am really enjoying it. Working mainly on Circuit Experience to save up enough cash for the Porsche 917K. Should be there after another five or six sessions.

darkrider510d ago

Damn, that should be very cool

CobraKai510d ago

I remember my mind being blown at the reflective cars for the PS1.

HeliosHex510d ago

Wow 25 yrs just like that. Feels like only yesterday I was amazed by the first one.

darthv72510d ago

90 million units sold for the series... pretty damn impressive.