Destructoid was invited to the Strangehold event held in San Francisco and they were able to get their hands on with Strangehold and Blacksite: Area 51. Here's a quick summary of their impressions:
Strangehold
The bottom line: It's fun, tons of action, looks great but gets repetitive way too fast.
Blacksite: Area 51
Bottom line: The action is good, simple squad commands, and epic boss fights.
Derik Moore of Gaming Rebellion Writes: "Welcome to another Gaming For Official Use Only. I have wanted to cover this topic for a long time, but I really couldn’t decide on which Area 51 game I would cover. There’s the classic light gun arcade game from the 1990’s, and a fairly forgotten FPS reboot from the 2000’s. I spent too much time trying to figure out which I would cover until it hit me: I don’t have to choose. I’ll cover both before going on to probably the most well known conspiracy theory in mainstream media. Let’s start with the awesome light gun game."
EB's Nat Smyth writes, "Blacksite Area 51 piqued my curiosity when I was a new Xbox 360 owner in 2007, and I had seen it on the shelf too many times in visits to my local Gamestop to pass it up, so I finally bought it. What I got when I played it was a dull, lifeless, and somewhat ugly looking first person shooter that didn’t hold up at all next to the recently released Halo 3 and Call of Duty 4: Modern Warfare."
Justin from TMSGamer is back for the third, and final part of his article about the worst games he has played on this generation. Remember, these are games only he has played.
The game is good, but I have zero tolerance for dipping framerates and mediocre texture work. If you turn in a circle, half of it is 60 FPS and the other half is 24 FPS. It puts a damper on shooting. It's as if the developer had 100 guys working on the game and then put the pieces together at the last minute.