Blizzard just announced that they don't have any plans to bring Diablo 3 to Xbox 360 and / or Playstation 3. It's stays an PC-exclusive. More through the link.
We published the performance optimization guide for Ghost of Tsushima earlier today. This is the second post in that series, recommending the optimized settings for the Steam Deck handheld console. Ghost of Tsushima was tested in the below scene using customized graphics settings that provide a stable 40-45 FPS at 720p.
Yes, Ubisoft's divisive pirate RPG Skull and Bones appears to be sailing on the tides of success, as Ubisoft prepares to launch Season 2.
If true, it goes to show that the negative press response was not reflecting reality. I personally thought omitting land traversal was a huge miss. But i also thought there was some things that were great about it. Lets see which story was true and which was made up (or worse, paid for)
No data just pr talk. The same site has an article talking about how the price of the game was slashed quickly post release, these sites treat us like fools lol
The Bridge Curse 2: The Extrication was incredibly scary, and would be considered a cinematic horror because of how well everything is done visually. There are many faults with it, but at least it's very scary.
Limitations of being a closed platform. Blizzard needs time and constantly updates their game. Something Microsoft or Sony would often charge for. Which is why the model probably wouldnt work. Not to mention the inferior controls lol.
8800gtx
@below
For it to sell on console, Controller support would be almost a requirement. Since most people when playing on console tend to play it from the couch using KB mouse in such a position would be difficult. Making the game for controller would mean dumbing it down(something Blizzard has not done with its franchises).
8800gtx
Diablo 3, Torchlight II, Torchlight MMO, Darkspore, Grim Dawn, seems PC is king in another genre, ARPG.
Thank God. I don't want Diablo 3 dumbed down so it can be ported to 5 year old hardware.
Have fun selling 5 million less copies then.
The money to be made (on consoles) could allow Blizzard to pick and choose which games stay PC exclusive, but decisions like these ensure a console-centric future.
PC certainly does have a great deal of exclusives.