120°

Madden's Most Wanted

Gamespot: Look alive, rookies! You may think you've played Madden before. Heck, you may even think you played well. But if you want to stand a turkey's chance on Thanksgiving, you better listen and listen good, because Madden NFL 08 is loaded…with weapons.

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uk.gamespot.com
drunkpandas6141d ago

Between the weapons and the hit stick 2.0, I think this is the most innovative Madden game in years.

Lacarious6141d ago

Madden is always a different innovative game every year........ hopefully this year they make the blind followers happy.

DiLeCtioN6141d ago

no disrespect but ill pass on this game...i like the other football/soccer

Rooftrellen6140d ago

Seems like a good year to upgrade for a new system, or even an old system considering it's comming out for almost every console ever made (I think they may have thought about including the Odyssey).

Seriously, though, it looks like it could be good. I just hope the smart players have a chance to misread the play. After all, the simple fact that the Colts don't score on every play shows that Manning can't read EVERY defense EVERY time.

I hope the "reciever" bonuses don't apply to JUST recivers, as well. After all, some of the best catches come from tight ends. Were any Ravens fans crying last year after Dallas Clark made the one handed catch between two Ravens (and therefore, two of the best) defenders, rolling on the ground, and keeping that one hand in the air to show possession.

In fact, thinking of it, these could make the game very unbalanced depending on how they decide to give what weapon to what player. If its on the basis of the actual player, the Bears, Ravens and Colts are totally stacked, with defense or offense having all of the weapons on the field. If its more by making the teams equal, some Raiders and Lions will be getting undeserved weapons, while, again, the Bears, Ravens and Colts will be missing a lot of weapons they should have by the players on the team.

It looks like each player can have more than one weapon, as well. Marvin Harrison is shown as the example for a hands reciver, but he's also mentioned for the possession reciver weapon as well. That could make some corners very dangerous, as there are a few I could think of worthy of both the lockdown corner and big hitter weapon catagorization.

60°

Top 10 Last Games

Alex S. from Link-Cable writes: "When it comes to video game lineups none get as much as attention as the launch lineup that accompany a new piece of hardware. But what about the last games? That's the topic for this week's Top 10 as we'll be looking at the very last games to grace their respective consoles. "

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link-cable.com
PhoenixUp2048d ago

I remember buying FFIX on PSN because I was looking for swan song PS1 titles to enjoy on PS3

130°

Was PlayStation 3 Hard to Develop For?

10 Years Ago This Month: Sony's sales pitch as the powerful system took a hit when EA had to explain why Madden 08 on PS3 was noticeably worse than the Xbox 360 version.

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gamesindustry.biz
corroios2497d ago

The cpu was hard to work for 3rd party, butt the cell was really powerfull and fast. It wasnt just pr or secret sauce. Uc2 and killzone 2 were amazing. But 3rd party want money. They also problems with the ram. Only first party was able to make huge jumps from first gen games to second gen. It was an expensive console but the tech was much more powefull at launch then this gen.

TheEnigma3132497d ago

Wasn't this already established in 2006? Online Sony's first party studios took advantage of the cell.

Retroman2497d ago

" was PS3 hard to Develop for?"

Here we go again , they been saying this since mid 2006-2007ish . of course the CPU was hard to work with but the Cell was fast and powerful .
Next year Article : " was PS4 to Easy Develop for ?" slow day in office ?

P.S . over last few years N4G been Repeating same subject matter with Slightly different title, same old subject .
I would hate to be a writer busting my brain to come up with a New lie to draw readers interest end up repeating 2006 article again .

Rude-ro2497d ago

I would not say "hard" to develope... but it went against the norm and it also threatened a well established pc archetype of which many in the pc business was against. Not with ill intent, but to try and change the way digital hardware works... it is huge mountain to climb against a well established pc design.
A lot of third party studios kind of just did not try because they did not want to support the change.
It went beyond just gaming with the backlash of sonys cell design.
Sony has always tried to push innovation and sometimes they miss or go to far against the norm and fail. Like betamax vs VHS. Betamax was the superior hardware but they lost that battle as well.
It is why Microsoft created the competition. They were getting beat in so many ways and their monopoly was getting threatened by everyone. Apple, Google, etc etc. Microsoft had to fight back to try save their dwindling sales. Lose the hardware, you lose the os.

60°

The Most Influential Features in Madden History: Part 4 of 4

Luke looks at the most influential features of Madden on the PS3 and Xbox 360.

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gamespresso.com