The Virtual Boy, a head-mounted device that sat on your table and required a certain tolerance for neck pains, used two LED arrays and dual mirrors to create the illusion of three-dimensional space - a monochrome red world that scrapped the other colors for clarity and, mostly, cost.
It was a disaster, launching with a peapod's worth of games and 6-hours of battery life.
Nintendo, however, learned a lot from the disaster and was admirably resilient in pursuing innovative experiences. See the Wii. Here are a few lessons Nintendo can take away from the Virtual Boy in guaranteeing they lay a Golden Egg and not another turkey.
Yan's World is an upcoming difficult platform game homebrew being released for, of all things, the Nintendo Virtual Boy.
Virtual Boy, Sega Nomad, Ouya and the other troubled game systems that nobody bought.
How has this article missed out Sega's Dreamcast and Nintendo's Wii U, two consoles that were actually superb devices in their own right, but were seen as failed due to lacklustre sales at the time of release?
Wonder how long before Stadia appears on the list surprised the Ngage is not on that list
Talk about a blast to the past.......I remember trying the virtual boy at Toy R Us and it was cool but I did feel slightly disoriented afterwards......good article.
This image basically confirms that in Ultra Sun/Ultra Moon we will be seeing an alternate story. While it has been stated by Nintendo multiple times that this was the case, they were never really clear on it.
Why in fucks name did the designs for the mc make it through the planing stages of development? They are by far the worse thing pokemon have produced.